World of Warcraft: The Fighting Guild is expanding, but not building up

World of Warcraft: The Fighting Guild is expanding, but not building up

The Brawler’s Guild in World of Warcraft will be adjusted to level 100 with the Pre-Patch 6.02 for Warlords of Draenor, but no new bosses are coming.

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The Brawler’s Guild in World of Warcraft – equipped with many references to “Fight Club” – is an extremely skill-intensive activity for solo players in WoW. The opponents have special abilities, and sequences must be memorized, and tricks applied to overcome the challenges within a tight time limit.

With Warlords of Draenor, player level and strength will increase, so it would be silly to leave the Brawler’s Guild as it is. Therefore, Blizz outlines some changes in a Dev Blog that will go live in World of Warcraft with the Pre-Patch 6.02, which is expected in two weeks:

  • The old achievements will become heroic feats and can no longer be obtained again. Instead, new ones are coming. (Yes, that means the AV points for this will be lost too, as always)
  • The fights will be scaled to level 100.
  • There will be some changes in balancing, with Bruce now becoming a rank-5 boss.
  • The ring rewards will be stronger and should also be attractive for level 100 with 6.02.
  • Progress will be spread over 8 ranks again.

However, at least for the foreseeable future, there will not be new bosses or challenges for the Brawler’s Guild. However, you can take Meatball with you to your Garrison after defeating him. That’s something too. And maybe something will happen in the Brawler’s Guild during the patch cycle.

For those who have no idea at all what the Brawler’s Guild is, we have selected a video, but a) you probably need to know how the boss mechanics work to understand how incredibly difficult everything is and b) should turn the sound off:

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Source(s): Eu Battle.net
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