The fantasy MMORPG giant World of Warcraft is coming up with something new. A new difficulty level for 5-player instances is coming: Mythic.
Not many probably saw this coming. Blizzard is introducing a new difficulty tier for 5-player instances with Patch 6.2. The name is not new, though: “Mythic.”
The new difficulty level is supposed to provide an alternative path for players to gear up. The “mythic dungeons” will have a weekly lockout. All previous Draenor dungeons will receive this mode.
The quality level of the loot is 680, and bosses will have a chance to drop 700 items.
Patch 6.2 is currently on the PTR, the test server. It will likely remain there for a while. There is no release date for the change, however.
Mein MMO says: This is a surprising turn. The 5-player instance has usually been the “daily bread” for guilds during non-raid times. In Draenor, they seem to find little support as players are rather working alone in their garrisons. There is simply hardly any reason to do them.
Previously, groups resorted to the challenge mode if they still wanted to complete 5-player instances. However, the challenge mode was originally intended for something else due to its peculiarities (gear only counts to a limited extent), more as a “competition for the sake of competition” and without direct rewards, not as part of item progression.
Blizzard seems to be improving this and giving 5-player groups more to do again. Smaller guilds were upset with Warlords of Draenor because suddenly 20 players were needed for the new hardest raid mode. It will be exciting to see whether the new mode really has something to do with “5-player raids” or if it’s just a new HC mode that deserves that name.
