With the Switch 2, Nintendo ignores its greatest strength and does what the competition does, but at PS4 level

With the Switch 2, Nintendo ignores its greatest strength and does what the competition does, but at PS4 level

After the introduction of the Switch 2 with its features and components, more and more experts are speaking out. Recently, the former head of PlayStation also expresses a sobering conclusion.

What strength is Nintendo not utilizing? Since the Nintendo Switch 2 was presented on April 2, 2025, it is clear what the console can do. Ironically, the former head of PlayStation, Shuhei Yoshida, has expressed concerns about the features of the competition. In an interview on YouTube, he talks with “Easy Allies” about the console. He explains:

For me, it was a bit of a mixed message from Nintendo. […] In my opinion, Nintendo is losing its identity in a way. For me, it has always been about creating a new experience, developing hardware and games together to create [an] amazing new experience.

But the Switch 2 is, as we all expected, a better Switch, right? It has a larger screen, a more powerful processor, higher resolution, 4K, 120 FPS. […] And because it’s a better Switch, the core premise of the entire Switch 2 is: “We made things better,” and that’s something other companies have been doing all along.

For years, Nintendo has not participated in the competition for the strongest console in terms of hardware. The fact that hardly any new features are finding their place on the Switch 2 is viewed critically by the expert. Moreover, the hardware performance is not as good as an analysis shows.

With the Switch 2, Nintendo relies heavily on social elements:

Graphics like on the PS4 from 2013

How good is the Switch 2 compared to PlayStation? The experts from Digital Foundry on YouTube, known for their hardware analyses, have taken a close look at the performance of the Switch 2. According to their assessment, the overall performance of the Switch 2 will be about on par with the PlayStation 4 from 2013.

Nintendo would be using an improved T239 chip, which Nvidia uses in their “RTX 30” graphics cards. The graphic power of the Switch 2 is said to be comparable to the weaker “Nvidia RTX 2050 4 GB” laptop graphics card. Especially with games like Cyberpunk, the experts see enormous challenges ahead for developers to get them running on this platform.

What MyMMO author Cedric Holmeier thinks: That the Switch 2 is “only” a hardware upgrade is, in my opinion, a missed opportunity. The new features that come into the games through the mouse functions and the additionally purchasable camera make the Switch 2 even worse for me, as these functions will hardly be feasible on the go.

The advantages that come from the improved hardware appear rather weak in comparison, especially since the console has “only” the power of the PS4 from 2013. Especially since it will still be far from other competing platforms.

In the end, however, the console will still become a success, especially because fans want to play the new exclusive titles like a Mario Kart, and many Nintendo fans don’t care about the technology – as shown not only by the Switch but also by the unbelievably successful Wii in the past.

Exclusive Nintendo titles, which typically offer a consistently good gaming experience, often make good graphics seem secondary, as the gaming feel and enjoyment are in the foreground.

The concept of the Switch, which can be used on the TV or as a handheld, is also simply strong. For this reason, I find it disappointing that Nintendo has focused almost solely on hardware improvements this time, but the Switch 2 still carries the advantages of its predecessor – albeit at a high price.

For Nintendo, the Switch 2 marks the end of an era. During the time when the console is actively sold and games are developed for it, many important people will reach retirement age. However, this also offers opportunities: With the Switch 2, Nintendo loses its strongest developers to retirement after 40 years

Source(s): dexerto, vg247, eurogamer, eurogamer
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