With a trick, you can summon one of the strongest allies from Helldivers 2 and you don’t need any extra equipment

With a trick, you can summon one of the strongest allies from Helldivers 2 and you don’t need any extra equipment

In Helldivers 2 there are many different stratagems that are supposed to assist the Helldivers in their fight against underestimation. However, one of the strongest allies in the game has to be summoned in a different way.

Which ally are we talking about? An ally that many do not know about is the pickup shuttle “Pelikan 1”. It can actually fight very well and with a trick, it takes out your enemies not only for a short time upon landing, but as a powerful flying ally.

How do you call the shuttle? The “Pelikan 1” spaceship arrives when you request a pickup at the end of a mission. When the spaceship comes and lands, it takes out some enemies on the landing area.

But the spaceship can also hover over the pickup location and take out your opponents from a great distance if you follow a trick.

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How Pelikan 1 becomes a strong ally

How does the trick work? The trick begins after you have summoned the shuttle. Instead of waiting at the position where the shuttle arrives, you move as far away from it as possible. But only far enough that the pickup is not canceled.

When Pelikan 1 begins its landing approach, you run out of the zone as if you were canceling the pickup.

Instead of Pelikan 1 landing to pick you up, the spaceship hovers in the air and announces that the Helldivers are not at the pickup location and starts fighting the enemies.

In this way, the range of the spaceship’s weapons is indeed very far. Helldivers could even potentially use the spaceship to assist in any side missions. 

This trick has also made its way to Reddit. In a video, the user Beginning-Judge-3419 shows how the trick works.

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Link to the Reddit content

How does the community react? The community is celebrating the clip on Reddit and wishes for Pelikan 1 to be a standard support asset that can be called for assistance. Pelikan 1 can also take damage, as seen in the video, which could indicate that the spaceship might actually be a support option at some point.

Sir_Daxus writes: “Good man and apparently a damn good shot. The brother lands these shots from a moving helicopter at about 300 m distance.”

woodenblinds has a wish: “Give me a side shooter position that I can mount to open fire while sitting on the pod, and the rest of the team still runs in the twilight.”

Although you cannot pack Pelikan 1 into your loadout and call it on command, with the trick you might still succeed in some side missions. If you prefer to take on the enemies without air support from Pelikan 1, then check this out: Helldivers 2: Best Loadout – The strongest setup to survive even as a solo player

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