WildStar: What adventures await in the distance?

WildStar: What adventures await in the distance?

The developer responsible for the adventures in WildStar, Matt Tobiason, answered community questions on Tuesday during the weekly “Nexus Report”, and although he couldn’t answer everything, a few interesting details came to light that we want to share with you.

Firstly, it should be noted that there are no set dates for any of these announcements. They do not want to commit just to end up disappointing someone.

The upcoming adventures will definitely provide better loot to players than the current ones – they are intended to be, just like dungeons and solo content, a key part of the equipment acquisition for players. However, the old adventures will not become useless, as they want to give players incentives to revisit the original four adventures; whether this will take the form of a weekly quest or prestige rewards, such as housing items, has yet to be revealed.

We could also learn quite a bit of small information about upcoming adventures that are slowly but surely forming a complete picture: The next adventure will be significantly shorter but also noticeably harder than the previous ones and will be “soon” ready for testing – possibly already on the next PTR? In the medium term, one of the upcoming instances will thematically revolve around Wildrun and the Torine sisterhood based there.

WildStar Adventure Hycrest

Generally, players’ decisions in adventures are supposed to have a greater impact than they currently do, and the path choice should play an even stronger role than it does, for example, in “Trek through Jochgrab”.

“War of the Wilderness” is, by the way, the most popular instance among both players and developers, and plans for the future include more comparable group content.

One highly desired quality-of-life feature will also be making its way into the game, allowing players to “soon” view the current medal status of an adventure without having to memorize the various conditions or rely on an add-on to check them.

Finally, the announcement was made that there will only be one livestream per week from now on, instead of two. “WildStar Weekly” will be integrated into the “Nexus Report”, but will retain its length of about an hour. The reasons given were the high effort required for each stream and that they did not want to keep the various developers away from their actual work for so long anymore. There’s a bitter aftertaste that such an announcement comes shortly after the release of relatively disappointing player numbers.

Source(s): The Nexus Report: Adventures with Matt Tobiason
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