WildStar: Everything will change – Values, Housing, Instances, the Story and the Payment Model

WildStar: Everything will change – Values, Housing, Instances, the Story and the Payment Model

In the upcoming autumn, WildStar will undergo a major transition to a Free2Play model. However, this is not the only change being made to Carbine’s sci-fi MMO: Efforts are still being made to ease the entry and make the transition of various game content smoother.

Clear Attributes

WildStar Arkanschütze
Each class ultimately had only 1-2 attribute priorities – this will change and present professionals with many decisions.

A significant thorn in the side of new players were the attributes. They not only have unusual names, such as Moxie and Finesse, but all sound more or less useful in their meanings.

For this reason, there will be only 4 primary values: Armor, Attack Power, Support Power, and Health. This directly ensures that newcomers understand what is useful for a healer, tank, or DPS.

Carbine will do their best to make the system “easy to learn, but hard to master” and that’s where the secondary attributes come into play: Vigor (“Force”) increases the damage a character deals as long as they are at full health. The right selection of secondary values will present professional players with many interesting decisions and create several meaningful specializations.

Better Dungeon Experiences

Currently, the instances in WildStar are still a problem. Although many changes have already been made with the Protospiele initiative to ease the entry for newcomers, it apparently wasn’t enough. The level 20 instance “Stormtalons Lair” will be reduced to level 15 to achieve an even earlier entry. From then on, every 5 levels, another instance will open up, and players are expected to level up solely through these group activities – previously, this had not been possible due to some gaps.

WildStar - The Secret of Primary Genesis
The main storyline should be accessible to players earlier to help them better understand Nexus.

But the story instances are also getting an update: The exciting story of Drusera should captivate players much earlier. Therefore, players will be sent on an important mission for the first time at level 15. Previously, one could only – if one kept their eyes wide, wide open – occasionally find a ghost calling for help until level 35. And most players never found it.

The Neighborhoods: Large-Scale Housing

Housing will be more social - but who takes out the trash now?
Housing will be more social – but who takes out the trash now?

About 9 months ago, the large housing project was announced and in the autumn it will finally be time. Players can team up with 4 others and connect their houses into a large area. Additionally, there will be a huge “community area” that everyone can design together. In these neighborhoods, up to 20 players can obtain cohabitation rights, which at least theoretically allows for guild housing – but without guild obligations.

Improving Quality of Life

In addition to the major changes, there are numerous minor adjustments that will make life easier for the heroes on Nexus. While nothing is set in stone yet, many aspects are expected to be further improved. For example, characters will be able to sprint permanently outside of combat to move faster from place to place.

WildStar has reportedly shown positive signs of life: On the day of the F2P announcement, 100,000 players are said to have registered for the beta.


This autumn, WildStar will switch to a Free2Play model: WildStar will be Free2Play.

Source(s): massivelyop.com, mmorpg.com
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