WildStar: First content update brings two new zones

WildStar: First content update brings two new zones

In the SF-MMO WildStar, players follow a strict schedule. Before the release, it was announced that monthly content would be provided. The first 16 months have already been planned. Two weeks after the release, the schedule for the first content update has now been revealed.

With an impressive website, Carbine announces the first drop, which is what they call the content patches. The patch will be fully focused on the mysterious plague, the “Strains.” This plague is inseparably linked to the main story of WildStar, which players will experience over time through story quests. On June 18th, players can look forward to a “Flick,” a movie. It will likely announce the new content.

On June 24th, “Locations” are scheduled on the agenda. However, it is likely that this will not yet be the introduction of new zones, but rather a presentation of them. The “Rotting Refuge” and the “Northern Wastes,” as much as is already known, will primarily cater to solo players, allowing them to progress further in the story line and their personal gear progression.

Later, additional options will be presented to customize costumes or the hoverboard. New modules for housing are also on the way.

A dev-speak is announced for the end of the month, but the exact date for the patch is not shared by the website with the plague eye. It is assumed to be “early July.”

[intense_testimonies][intense_testimony][intense_testimony_text]Mein MMO says:
This is still relatively mysterious. At the moment, one could conclude from the announcement that the content is already coming at the specified time (and some websites are doing that) – but we (and most others) assume that on those days, only parts of the new patch will be presented. It seems very unlikely to us that a large update, like this one announced, will be released in small pieces.

Carbine will surely try to align the arrival of the first update with the end of the free month. If they can signal that work continues on the game and that there will be something new to do every month, it could certainly influence many players’ decision to extend beyond the free month.

Especially solo players, who shy away from dungeons or even raids and do not want to endure the hassle of the attunement quest, currently have relatively little to do in WildStar after reaching level 50. With the two announced new zones, opportunities for progression outside of group paths could open up.[/intense_testimony_text][intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author][/intense_testimony][/intense_testimonies]

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Source(s): Wildstar.com: Mega Beute: Transmutation
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