WildStar exceeds expectations – First numbers are here

WildStar exceeds expectations – First numbers are here

The science fiction MMO WildStar has been on the market for a week and is quickly gaining momentum. Although no sales figures are available yet, the signs of success are there. This is supported by the numbers at Raptr, the trend on Google, and the high number of positive reviews and posts on social media.

WildStar ranks only behind WoW and the top MOBAs LoL and Dota 2

WildStar fans with active Raptr have spent 605,000 hours in Nexus. This puts WildStar in 4th place. Only the giants League of Legends, Dota 2, and World of Warcraft can boast even more play hours through the service.

Since WildStar cannot rely on any well-known brand name to guarantee attention from the start, there were doubts beforehand about how the game would sell. Especially because some gaming journalists had speculated that a theme park MMO was no longer in demand in today’s times.

From 11 to 17 – WildStar increases the number of servers

Even Carbine seems to have been surprised by the interest in the game. They had to increase the number of servers in the first few days. From initially 11 European servers, there are now 17. Additional PvP servers were primarily added. Germany has already been given a second PvP server with Deadstar. A sign that the game is also well received here despite the summer.

WildStar Quest series with the Exiled

In social networks, WildStar is also gaining traction. The “What is WildStar” video has hit the million mark on YouTube. The official US account on Twitter has 88,000 followers. Upon release, the title also saw a significant spike in Google interest worldwide. WildStar reached approximately two-thirds of the interest that The Elder Scrolls Online received when the game launched in early April. And behind TESO stands one of the largest brands in the gaming industry, the Elder Scrolls series. It will be interesting to see at what Google level WildStar will settle down.

75 hours down to 50

Additional numbers were shared by Carbine President Jeremy Gaffney in a forum post on the English site mmorpg.com. The average time to reach level 50 on June 4 on a randomly selected server was approximately 75 hours. The value is currently constantly rising, as even slower players are reaching level 50. Gaffney believes that it will stabilize at around 100-125 hours, consistent with beta values. Although there are some hardcore players who aim to get below a 30-hour mark.

In the sample, Gaffney noted, only 3 per mille of the heroes on the server had already reached level 50. Two-thirds of the characters created so far were still under level 10. At level 14, some also took a break. Here they gain access to the sought-after housing feature.

First reviews are coming in: Positive trend, some call it a hit

But not only is the interest from fans in the game high, but critics are also indicating a success. Most describe how they gradually shed their initial bias against a supposed WoW clone, only to realize what features the game has to offer beneath the surface. Moreover, gaming culture is no longer confined to specialized magazines. In recent days, an article from Zeit-Online dominated the reporting about the game in Germany.

The German online magazine buffed gives the title a preliminary rating trend of 80 to 90 points. Fan reviewers on Meta-Critic currently also paint a positive picture of the title with 8.2 out of 10 possible points. Fans are also writing reviews on Amazon: Almost exclusively 5-star ratings are coming in. Unusual for an MMORPG, where even a 12-hour delay in key delivery by a retailer unrelated to Carbine can lead to a one-star rating.

[pull_quote_right]WildStar might become one of the few games to succeed…[/pull_quote_right]

Mein MMO says: At the moment, everything is still a trend and in the making. Once concrete sales figures are available, you will find them here. But the week could hardly have gone better.

We will also soon provide you with a test (Update: it is now available to read here).

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Source(s): Mmorpg.com: Jeremy Gaffney zu den Raptr Zahlen, buffed.de: Wertungstendenz zu WildStar
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