WildStar: The Future of PvP

WildStar: The Future of PvP

Although February is already fading, the big plans and goals of the developers for the current year continue unabated. At Carbine, the developers behind WildStar, the goals for the adjustments of the sci-fi MMO in the area of PvP have now been addressed. What to expect in the short and long term, we have summarized for you.

In the next patch: PvP quests and bonuses

The next major content patch titled “The Protospiel Initiative” should not be long in coming and a few changes will happen by then. From that point on, you can accept both daily and weekly PvP quests. This is primarily intended to create new incentives to engage in lively enemy bashing, and also to motivate players who have previously stayed out of the PvP experience.

Furthermore, there will be a small extra reward every time you sign up for a “random” battleground and complete it. Especially the “Sabotage” map is played relatively infrequently, and these additional rewards are intended to change that a bit.

What the year brings further
WildStar PvP

Throughout the year, further significant changes are planned. After some of the PvP systems, such as the related equipment, have been adjusted, the second PvP season will begin. The current “blue” PvP equipment set will soon only be available for purchase with money – this aims to lower the entry barrier significantly, allowing PvE enthusiasts to also participate in battles equipped with the essentials. Rating requirements will become a thing of the past! The current 1800 sets can then be freely purchased with prestige.

Additionally, item levels in the battlegrounds will be “normalized,” meaning raised or lowered to a fixed value. Since PvP equipment inherently possesses PvP stats, they will be significantly stronger than the currently superior legendary PvE gear.

Lastly, they plan to work on a “PvP missions feature,” but no details are known yet.

WildStar Sabotage PvP

In the somewhat distant future

The PvP rating will only provide cosmetic advantages, such as cosmetic gear to demonstrate your superiority. New PvP armors will be implemented in the game, which will have the same number of rune slots as comparable PvE equipment. The item level will be above the current 1800 set, and the “normalization value” will be raised to this new set level upon release.

Source(s): www.wildstar-online.com
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