WildStar becomes more WoW-like: With quests come daily quests on the Nexus

WildStar becomes more WoW-like: With quests come daily quests on the Nexus

In the SF-MMORPG WildStar , a new feature called “missions” is on the menu. In the interview, Carbine presents the feature. And surprise: It sounds very much like World of Warcraft.

Initially, WildStar was inspired by a long-gone World of Warcraft with 40-man raids and the tough access quests, but it seems that now they are learning from the more modern WoW. An interview with US site mmorpg.com reveals what lies behind the new “missions”: It is ultimately another word for “daily quests,” the well-known “dailies.” They should be game content that entice WildStar players to log in daily and make some progress.

These are not interconnected small tasks. Players can choose from them like a menu and pick those that interest them and overlap as much as possible.

WildStar-missions-Proto

The missions are supposed to be fun for everyone and provide decent rewards

The completion of a mission cycle rewards players with equipment that one would normally find in veteran group content or low-tier raid gear. But also toys, mounts, or new companions can be obtained through the system. The developers expect that it can be an activity for everyone. Players might prepare for raids through the diligent completion of missions in terms of equipment. Raiders could also use them to find the right equipment for a second spec.

They plan to start with 40 missions and gradually introduce more.

WildStar Nexus Invasion 3

Will the system work this time?

Mein MMO thinks: The original World of Warcraft has since moved away from this type of daily quests, after establishing them with the first expansion The Burning Crusade. It will be interesting to see if Carbine can succeed with the new approach in overcoming the biggest weakness of these daily quests: They were often too trivial and mundane for an MMORPG. In the past, they often felt like a tedious obligation. It was more like doing the same household chores every day than actually playing a game and having adventures.

On the other hand, they have advantages: They provide bite-sized content that players can consume on their own schedule. They give players structure and clear goals. In World of Warcraft, the very absence of small goals in everyday life is currently being lamented. With the latest WoW expansion Warlords of Draenor, daily quests were largely removed from the game.

Source(s): Interview
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This is an AI-powered translation. Some inaccuracies might exist.
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