In Battlefield 5, as a medic, you must complete a particularly annoying challenge for the first week of Tides of War. This frustrates many players.
That’s why the medics are all in a bad mood: In the online shooter Battlefield 5, with the big update “Tides of War: Overture”, a weekly challenge path was introduced to the game. In this path, you can earn a cool MG from VGO. However, the path, which is specifically designed for medics, is associated with frustration and stress for this class.
Many healers ruin the challenge
Medics take “customers” away from each other: The task sounds simple at first. You are only required to set up a medical crate and provide teammates with 400 health points. The problem is: You have no control over whether your teammates actually take the bandages from the crate.
Often, the dear comrades are not even injured, as other medics, who don’t care about the task, are diligently throwing bandages on them. This heals them too, and right in the middle of the fight. So why should they use your stupid crate?
And then there are other medics who also want to complete the challenge and spam everything with their crates. The text chat is currently full of medics advertising their bandages like market criers.

Source: Twitter
A Reddit user sums it up:
I’ve been trying to solve this damn task for three hours. I’ve only completed 175/200 of the Tides of War challenge. This is ridiculously frustrating! There are so many medical crates around that no one cares to go to yours!
“I just destroy the other crates!”
This is how players solve the task with violence: Other players are slowly fed up. They simply take their weapon and shoot the annoying crates of the competition to pieces and place their own crates down instead.
This sometimes seems to work, but it’s certainly not how the developers envisioned the task.
Fortunately, you can obtain the weapon at the end of the challenge even without this particular medic task. There are still alternative paths for ammunition resupply and destroyed barricades. Both tasks are much easier to solve than the medic challenge.
The nightmare for completionists: For those who simply want to complete all their tasks, the unbearable feeling of not having done everything remains. Therefore, the developers should think better about how certain tasks ultimately become unexpectedly annoying frustration points for future weekly tasks.
What do you think of the medic challenge? Do you not care about it, or does it annoy you that the task turned out to be unexpectedly irritating?

