Not everything in World of Warcraft: Battle for Azeroth is convincing. We highlight a few aspects that need more refinement.
Even though Battle for Azeroth is well-received by most WoW players, there are still a few minor criticisms. I want to list some aspects that still don’t work perfectly and should be revised by Blizzard.
Archaeology – Incomplete on so many levels
My biggest annoyance is the secondary profession of archaeology. The basic features are, as in the last addons, present again. You venture into the world, collect fragments at excavation sites, and craft items from them, hoping to get one of the rare toys. That works. The rest, however, does not.
Occasionally, you create (as before) special “flawless” versions of the relics. You can exhibit these at the archaeology trainer in Boralus and view them repeatedly. In theory.
In reality, however, the house of the archaeology trainer is not designed in a way that would make any sense. You place relics in the middle of bookshelves, so they protrude through cabinets and chairs. Some things are simply placed in the air, where they then float in the middle of the room.
It seems as if the developers changed the interior design of the house at the last minute and forgot that players should be placing objects here.
Bugged resources galore
Already when digging for fragments in archaeology, I noticed it, but miners also confirmed it to me: Many resources spawn “in the ground” – meaning at a place where you cannot click or mine them.
In archaeology, this was particularly silly in the Stormsong Valley. I had a excavation site where I couldn’t pick up six out of nine fragments because the clickable item appeared in the ground and thus was unreachable. That was frustrating and certainly not fun-enhancing.
And no, I am not talking about materials that are simply “in a cave” – but actually about ores that were so bizarrely placed that you cannot click on them.
I can only hope that Blizzard fixes this soon – but I’m optimistic.
Treasures that aren’t
My last point of criticism is the treasures that can be found in many locations. They have also gone through a strange development. In Legion, they were already neglectable, but now they are a bad joke. You find “treasures” that contain gray items worth 10 gold and additionally four to 15 war resources. These treasures have such little value that the detour is usually not worth it.
I do not expect treasures to reward excessively – but at least the word “treasure” should be appropriate. Because as they are, they are just annoying spots on the minimap.
But of course, this is all nitpicking at a high level. Overall, I am quite satisfied with Battle for Azeroth. However, I am bothered that some details simply seem to be “slapped together”, following the motto: We had this in the last addons, we need it now too – no matter how.
Do you also have some points of criticism regarding Battle for Azeroth that bother you?


