What are attributes and how do they work in New World?

What are attributes and how do they work in New World?

Like in any classic role-playing game, Amazon’s MMORPG New World has attributes that allow you to customize your character. We at MeinMMO explain how these work and what bonuses they offer.

What attributes are there in New World? Currently, there are 5 different attributes in New World. They have a primary and a secondary influence on weapons. The primary influence is greater than the secondary influence.

The 5 attributes are:

  • Strength
  • Dexterity
  • Intelligence
  • Focus
  • Constitution

What do the attributes do? The attributes ensure that you can better handle certain weapons, become better spellcasters, or are harder to kill. The attribute points have different impacts on your stats:

  • If you increase an attribute by 1, then the damage of a primarily influenced weapon increases stronger than that of a secondary weapon. However, there are different statements about the exact numbers, with about 0.9% for primary and about 0.65% for secondary weapons. In our self-test, we found the value to be around 0.75% for secondary weapons.
  • For weapons that only have a primary influence and no secondary role, like the war hammer or the life staff, the damage increases by 1% or slightly more.
  • Intelligence also influences overall elemental damage. If you use a burning sword, then more intelligence results in higher damage.

Your choice of attributes not only affects combat but also influences gathering. A character with high strength is better at mining, while high focus improves fishing.

The effects of the 5 attributes in New World

How does the strength attribute work? Strength is the first of the attributes on the list and affects the effectiveness of heavy weapons. Primarily, strength impacts the effectiveness of your swords, war axes, war hammers, and hatchets. Strength also secondarily influences the effectiveness of spears. 

Additionally, you receive the following bonuses when you reach a certain threshold in strength:

  • 50 points: +5% damage from light attacks with melee weapons, +10% speed while mining
  • 100 points: +10% damage from heavy attacks with melee weapons, +20% durability
  • 150 points: +50% stamina damage from light and heavy attacks with melee weapons; 10% less weight from mined items
  • 200 points: +10% damage to stunned, slowed, or rooted opponents, +10% speed while mining
  • 250 points: Stamina regeneration is increased while performing light or heavy attacks with a melee weapon, +10% yield while mining
  • 300 points: Light and heavy attacks with a melee weapon become unstoppable, 25% chance to mine ore in one hit
New World Combat Battle Axe
To wield a battle axe properly in New World, you must invest in strength.

How does the dexterity attribute work? Dexterity is the second attribute in New World and affects the effectiveness of agile weapons. Primarily, dexterity impacts bows, rapiers, spears, and muskets. Secondarily, your dexterity influences the effectiveness of swords and hatchets.

Additionally, you receive the following bonuses when you reach a certain threshold in dexterity:

  • 50 points: +5% critical hit chance, +10% speed while skinning
  • 100 points: +5% piercing damage, +20% haste for 3 seconds after skinning
  • 150 points: -10% stamina when dodging, 10% less weight from skinned items
  • 200 points: +10% bonus damage on attacks from stealth and headshots, +10% speed while skinning
  • 250 points: +10% bonus damage from critical hits on stunned, slowed, or rooted opponents, +10% yield while skinning 
  • 300 points: The next hit after a dodge roll is a critical hit (10 seconds cooldown), ammunition has a 15% chance to be refunded

How does the intelligence attribute work? Intelligence primarily influences the effectiveness of magical weapons in New World. It is the primary attribute for fire staffs and ice gauntlets. Secondarily, your intelligence also impacts the use of rapiers and muskets.

Additionally, you receive the following bonuses when you reach a certain threshold in intelligence:

  • 50 points: +10% damage from light and heavy magic attacks, +10% speed while harvesting
  • 100 points: +10% critical hit damage, 5% chance to find 1 Azoth while harvesting
  • 150 points: +15% elemental damage, 10% less weight from harvested items
  • 200 points: +10 mana after dodging, +10% speed while harvesting
  • 250 points: +30% damage duration from damage over time spells, +10% yield while harvesting
  • 300 points: +10% damage of the first hit on targets at full health, 10% less Azoth travel costs
You can allocate your attribute points to the attributes individually.

How does the focus attribute work? Focus is the first attribute that currently only has a primary influence. With high focus, you improve the effectiveness of your life staffs. Additionally, focus affects your mana regeneration and cooldowns.

Additionally, you receive the following bonuses when you reach a certain threshold in focus:

  • 50 points: +10% mana regeneration rate, +10% fishing line tension
  • 100 points: +20% more mana pool, +10% yield when salvaging items
  • 150 points: +20% healing, -10% less weight from fish
  • 200 points: +20% duration of cast spells, +10% fishing line tension
  • 250 points: +30% mana after your own or group kills, +10% size of caught fish
  • 300 points: When your mana drops to 0, you gain +200 mana regeneration for 10 seconds (60 seconds cooldown), 10% cooldown reduction for fast travel to inns

How does the constitution attribute work? Constitution affects the overall health of characters in New World. With each invested attribute point, you gain a certain number of health points. So, you should not completely ignore this attribute, as you risk dying quickly.

Additionally, you receive the following bonuses when you reach a certain threshold in constitution:

  • 50 points: All health consumables are 20% stronger, +10% speed in lumberjacking
  • 100 points: (Increase in) max health by 10% of physical armor, 10% less durability loss of tools
  • 150 points: -10% critical hit damage taken, 10% less weight from harvested items
  • 200 points: +20% for armor, +10% speed in lumberjacking
  • 250 points: -80% reduced damage at full health (60 seconds cooldown), +10% yield in lumberjacking
  • 300 points: +20% duration of the stun, slow, and root spell effects, 25% chance to fell a tree in one hit

Getting and spending attribute points

How many attribute points do I get? With each new level in New World, you receive attribute points that you can individually distribute among the 5 attributes. Up to the current max level 60, you receive a total of 190 points, and at the beginning of the game, you get fewer attribute points per level than later in the game. It increases gradually.

Additionally, there are also equipment parts that increase the attributes. The stronger this equipment is, the more attribute points you gain from it.

What do I do if I have misallocated my points? In New World, you always have the option to reset the distribution of your attribute points. This is possible for free up to level 20. After that, however, you need to spend money for it, with the price depending on the number of attribute points. 

All guides regarding New World can be found in this overview:

New World Guides: All tips, tricks, and builds in one overview

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