Type eliminates 583 NPCs in Baldur’s Gate 3, stuffs them into a teddy bear, spares the dog: “I have principles”

Type eliminates 583 NPCs in Baldur’s Gate 3, stuffs them into a teddy bear, spares the dog: “I have principles”

The role-playing game Baldur’s Gate 3 (Steam) gives the player extreme freedom. A user from reddit uses this freedom to indulge in his penchant for mass murder. He has eliminated 583 NPCs and mobs, but even he has principles and knows limits.

What is the player doing?

  • The reddit user “caufenkamp” has set out to create a collection of NPC corpses in Baldur’s Gate 3.
  • As he shows in a reddit post, he has stacked all possible NPCs from Act 1 and 2 in a camp and sorted them by species. He presents them as “Act 1 and 2 completed. My victims so far.”
  • He has sorted the 583 corpses in stacks by species in the screenshot, but when he doesn’t spread them out and stack them, he keeps them in a “teddy bear” container, as he writes.

This is how the player does it: Every mob or NPC that the player kills, he brings back to his base. He gives the tip that you can simply click on the corpse and send it to camp.

For “particularly heavy” bodies that cannot be lifted despite a high strength value, he uses the bear form of the druid to get around the restriction.

Of course, Caufenkamp plays the origin “The Dark Urge”, which encourages the player to commit misdeeds.

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The child’s teddy bear serves as a container

This is particularly bizarre: The player says: He stores the corpses in a “stuffed teddy bear” that functions as a box (via bg3.wiki). The container can be found in Act 1, it contains a note that says: “Always hold him tight when you miss Mommy, my dear. And don’t leave the camp. I’ll be back soon.”

When asked that it’s pretty crazy to hide so many corpses in a bear likely dropped by a small child whose village was destroyed, the player says: “At least the teddy finds a meaningful use this way.”

However, even this player has his limits. When asked that with all the piles of corpses there is no dog among them, he declares: “No, not even a owl bear cub. Even I have my principles.”

Does this playstyle pose a problem? Yes, the player says: On one hand, these are far from all the NPCs he has killed. Some just disappear.

On the other hand, the piles of corpses are now causing significant lag. When he has unpacked all the victims, Baldur’s Gate 3 turns into a slideshow. If he finds even more victims in Act 3, the game will surely crash.

And what do you do in Baldur’s Gate 3?

Baldur’s Gate 3: I now know what the “Dark Urge” is and it makes the character so much better.

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This is an AI-powered translation. Some inaccuracies might exist.
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