Respawn responds to feedback from the community. Titanfall 2 is receiving changes.
Last weekend, curious shooter fans were able to try out an open beta phase of Titanfall 2. This tech test will continue this coming weekend, starting tomorrow, but with changes.
According to the developers, they extensively reviewed the feedback from passionate Titanfall fans, and although the tech test build is already a few months old and development has progressed, they were able to gain some valuable information from it. Several new features have already been implemented and can be tested starting tomorrow. Other changes will be ready for the final game, they promise.
Pilot Mobility
The mobility of the pilots will be adjusted. Air speed and wall running speed will be increased. If you chain wall runs together, you can gain and maintain speed.
Titan Meter
The titan meter now fills up a little every few seconds. The goal is for every player to receive a guaranteed titan per match. The fastest way to obtain one is by completing specific objectives. This will remain the same, but the titan meter will now also fill up depending on the time played.
The Titans
In the future, titan dashes will recharge faster. Additionally, the titan survivability and mobility will be revised. However, these are among the more complex issues. The exact changes can be found here on the Titanfall website.
The following concern is also being addressed: The overloaded HUD can be “cleaned up” at the launch of Titanfall 2 and certain features can be toggled on and off. Furthermore, enemies that are at a great distance will no longer be so easily visible.
Additionally, more maps will be introduced in the coming weeks, including traditional Titanfall maps.
All information about the tech tests in Titanfall 2 can be found here.

