These legendary servants will soon drive you crazy in Hearthstone

These legendary servants will soon drive you crazy in Hearthstone

New Hearthstone cards have been revealed, including a few very powerful legendary minions. These are sure to drive some players to madness.

The next expansion of Hearthstone, Saviors of Uldum, will be released in a few weeks. More and more cards are being revealed by Blizzard in advance, either by YouTubers, fan sites, or in streams. We want to present some of the latest highlights here. These include legendary minions for Warlocks and Priests, as well as a powerful neutral legendary.

Warlocks receive a devastating spell for only 1 Mana. Plague of Flames destroys all of the Warlock’s minions. Subsequently, for every destroyed minion, one of the opponent’s minions is also destroyed. So, anyone with a lot of weak imps or strong deathrattle effects can really clear the board.

In addition, Warlocks will receive their legendary minion, Dark Pharaoh Tekahn. This costs 5 Mana and has stats of 4/4. However, his Battlecry makes him really useful in conjunction with Lackeys, as these minions will have stats of 4/4 for the rest of the game. This makes it worthwhile for Warlocks to invest in small Lackeys, which otherwise only have stats of 1/1.

Druids are excited about the new minion Defender of Anubisath. It costs 5 Mana and has stats of only 3/5 and Taunt, but it is likely to be played under those conditions very rarely. The Defender costs 0 Mana if the Druid has cast a spell that costs at least 5 Mana during that turn.

Currently, the Summer Solstice Festival is also active in Hearthstone.

The quest for Warriors has also been revealed, namely Hack the System. It requires the Warrior to attack at least five times. The reward is the new hero power Anraphet’s Core. This allows the Warrior to summon a 4/3 Golem for 2 Mana. After the hero attacks, the ability refreshes, meaning it can be used multiple times per turn.

In line with this, there is also a new spell for Druids named Overflow. For 7 Mana, the spell restores 5 health to all characters in play and allows the Druid to draw 5 cards at the same time. Perfect for stabilizing a damaged board and refilling the hand.

The legendary minion of the Priests has also been revealed. This will be High Priest Amet. For 4 Mana, he brings solid stats of 2/7 onto the board, but also has an interesting effect. The health points of each minion summoned by the Priest will be adjusted to Amet’s health points. Normally, that is 7. This can naturally be increased through buffs.

A neutral legendary minion is the powerful Colossus of the Moon. For 10 Mana, it brings impressive stats of 10/10 to the battlefield. But because that’s not enough, it also has Divine Shield and the new keyword Rebirth. After its death, it comes back to the battlefield once with 1 health – and its Divine Shield is active again.

What do you think of the new cards? Do you like them? Do you already have cool combinations in mind? Or are the cards rather boring?

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Source(s): playhearthstone.com/de-de/
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