These crazy ideas are new in Hearthstone: The Boomsday Project

These crazy ideas are new in Hearthstone: The Boomsday Project

Legendary spells, Magnetic and Omega cards – we reveal what is included in the new Hearthstone add-on!

Yesterday (July 10, 2018), Blizzard introduced the new expansion for Hearthstone. In “The Boomsday Project”, players will venture into the Netherstorm to face the notorious Dr. Boom, who aims to create explosive chaos and complete bizarre experiments. Three new concepts are central to this expansion, which we will present to you here.

Keyword “Magnetic”

Hearthstone Boomsday Spider Bomb

With the new expansion, there is also a fresh keyword, which will appear on some Mech minions: the addition “Magnetic”. A magnetic minion will combine with another Mech when played (if possible) and will grant its attributes (attack and health) as well as its card effect, such as a Deathrattle.

As an example, Blizzard showcased the Spider Bomb, a Mech minion for 3 mana that has stats of 2/2, is also magnetic, and has Deathrattle: destroy a random enemy minion.

Players now have the choice to play the Spider Bomb as a standalone minion or to attach it to another Mech to enhance it. This allows for strong new combinations, much like Hunters could only create with their “Zombiest” effect!

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Legendary Spells

Hearthstone Boomsday Myras Unstable Element

Players have long been demanding this, and now it is finally happening. With The Boomsday Project, there will be legendary spells! These spells are likely to be particularly powerful but can also be extremely risky. An example introduced is Myra’s Unstable Element, a rogue spell for 5 mana. Upon use, the player draws their entire remaining deck!

As there can only be 10 cards in hand, it might happen that many cards are “burned”. Additionally, from this turn on, the “Fatigue” phase begins inevitably. A card with high risk, but likely the most powerful card draw in the game.

“Omega” Cards

Hearthstone Boomsday Omega Defender

Also new are Omega cards. These minions are mostly quite ordinary – like the Omega Defender, a minion for 4 mana with stats of 2/6 and Taunt. However, when played while 10 mana crystals are available, the Omega Defender will gain +10 attack through its battlecry and can thus stop even the most powerful cards.

More cards with the introduced effects will be revealed in a few weeks, as the “Reveal Streams” begin on July 23.

What do you think of these new effects and ideas? Cool variations for exciting new strategies? Or are there too few innovations for an expansion?

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