The “Siege of Zuldazar” will be the next raid in World of Warcraft: Battle for Azeroth. New information slightly clarifies the confusing structure of the double raid in WoW: Now we know which bosses await the players.
All bosses are known: Due to updates on the PTR, it is now known which bosses you will encounter in the Siege of Zuldazar. A total of 12 encounters await you.
6 of them are, however, divided into three pairs that provide identical fights with different names for the factions.
Attention: The following announcement contains spoilers about the course of the new WoW raid and the bosses of the Siege of Zuldazar.
What Awaits You in the Siege of Zuldazar
Factions start differently: The structure of the raid is asymmetrical for the factions. According to the fan site Vanion, the Horde starts at the top of the jungle and fights down towards the harbor, while the Alliance gathers at the harbor and makes its way to the throne room.
Each faction fights through six boss encounters:
- The Horde breaks through the sea blockade of the sea priests and Jaina Proudmoore.
- The Alliance topples King Rastakhan and kills him.
After the respective final bosses are defeated, the developers state that there will be an NPC that lets you see the other side. You can then defeat the bosses of the respective other faction and thus have a total of nine boss fights.
These Bosses Await You
The first six bosses are different for the factions. However, the first three of these fights only differ in name. The abilities and also the loot are identical:
Boses for Alliance and Horde
- Grimfang and Firecaller (Alliance) / Flamefist and the Enlightened (Horde)
- Grong the Returned (Alliance) / King Grong (Horde)
- Ra’wani Kanae (Alliance) / Frida Ironbrow (Horde)
Boses for the Alliance
- Council of Loa
- Treasure Guardian
- King Rastakhan
Boses for the Horde
- High Tinker Mekkadrill
- Blockade of the Sea Priests
- Jaina Proudmoore
Among the bosses are well-known names from WoW history. Whether they will remain permanently dead is still not entirely clear.
What loot is there? There is also new information regarding the possible loot in the Siege of Zuldazar. The following item levels drop in the various difficulty levels:
- LFR: 370+
- Normal: 385+
- Heroic: 400+
- Mythic: 415+
Thus, you already receive gear in the normal mode of the Siege of Zuldazar that is as strong as currently in the Mythic mode of Uldir. The higher item level is also expected to have an impact on the Azerite armors. Please note that these may not be the final values.
The Siege of Zuldazar comes with Patch 8.1. All of this is included in WoW Patch 8.1.



