The upcoming MMORPG Astellia will have 5 classes at launch. You can find out how they play and what makes them special in Astellia here.
What is Astellia? Astellia is a new MMORPG from Korea, set to launch in late summer here. Astellia will feature “Astels” as a notable aspect, which are summoned beings that enhance your skills and allow for new possibilities.
But the classic MMORPG classes are not neglected in the game. We have the first information here about the five classes in the game and how they differentiate themselves from the typical genre representatives.
This text was created in cooperation with the developers and is the first release of the concrete class descriptions.
The Warrior
What are Warriors? Armed with a sword and shield, the Warrior is the vanguard of the group. They take on the role of the tank, shielding their companions. Their defensive specialization allows the Warrior to dictate the flow of battle and provide their teammates with a tactical advantage.
How does the Warrior play? When faced with overwhelming odds, they can also rely on their skill Adamantium Shield, which increases their defense but prevents the use of other abilities.
With their ability “Multi-Chain”, Warriors can start a combo chain to impale their targets and pull them in close for the kill. They can also use the ability “Quake”. Here, the Warrior slams the ground, causing AoE damage.
These Astels are used by the Warrior: When taking advantage of Astels’ help, Warriors can perform powerful combination attacks. Draco, a dragon-like Astel, performs the combination attack “Split Breath”.
This is a cone of flames that damages all targets and deals increased damage to enemies who are either knocked down or stunned. This makes the ability “Quake” even more potent.
The Astel Serpens enhances the Warrior’s combo chain ability with a poison cloud that envelops chained enemies in a toxic gas cloud, dealing continuous damage.
The Scholar
What are Scholars? Unlike the Warrior, the Scholar specializes in group support and healing. While the Warrior is busy diving headfirst into combat, the Scholar focuses on keeping the Warrior and the rest of their group alive.
How does the Scholar play? Abilities like “Bless” allow the Scholar to continuously heal the hit points of all group members. However, Scholars are completely self-sufficient and not defenseless.
When they are not focusing on using their powers to heal or restore others, they can twist their knowledge of Atra to create destructive forces and combat their enemies.
The Scholar can do much more than just restore hit points. They can hinder enemies on the battlefield so that their allies have time to regroup or flank the opponents.
Scholars can throw energy bolts, and with the ability “Arc Slow”, the enemy’s movement speed is reduced. Scholars can also activate “Divine Shell”, which provides all nearby group members with a “holy barrier”, thus increasing their defense.
These Astels are used by the Scholar: A few key Astel combinations available to the Scholar greatly enhance their abilities to control enemies and heal groups.
Kitsune will apply the skill “Recovery” to “Divine Shell”, which offers continuous healing to group members.
The Astel Pisces casts “Aqua Bubble” on targets that are hindered by “Arc Slow”. The enemies are trapped in a water bubble, further hindering their movement and preventing them from using some of their abilities.
The Mage
What are Mages? The Mage is a master of the elements. They devastate opponents with a whirlwind of destructive energies. Alternatively, Mages can summon the elements to create protective barriers under changing tactical conditions and even teleport short distances to regroup before unleashing the storm of destruction again.
How does the Mage play? The Mage specializes in large, devastating AoE attacks. Whether it’s a massive “Hellfire Explosion” or a slowing, icy “Blizzard”, the Mage can alter the battlefield in no time.
For targeted damage, the Mage uses “Fire Stream”, a cone of flames. Each enemy in range is burned.
These Astels are used by the Mage: The Mage ideally harnesses the power of Astels like Canceria and Sirius to unleash powerful, game-changing states. “Hellfire” has the ability to trigger the “Holy Circle”, a powerful AoE attack that detonates to deal damage to all targets in range.
“Fire Stream” and “Ice Hammer” unleash the wrath of “Blinding Light”, a powerful flash of light that blinds all targets in range while simultaneously reducing the aggro on the Mage. This allows the Mage to use high-damage attacks as combos without the tank losing aggro.
The Assassin
What are Assassins? The Assassin specializes in agile, cunning high-damage attacks. They seemingly rise from nowhere, luring unsuspecting enemies into an ambush. Their attacks inflict damage over time with poison and bleeding effects before executing lethal finishing combos to deliver the final blow to foes.
How does the Assassin play? The Assassins aim to quickly close the distance to melee range, strike, and escape before the enemy can react. To do this, they can teleport behind an enemy with “Blink” to strike from behind.
They can also utilize teleportation in a “Spectral Dash” attack, where they surge forward in a line to hit all targets along their flight path. If they get into trouble, the Assassin can use “Smoke Screen” to enhance their evasion ability (and that of their allies).
These Astels are used by the Assassin: The Assassin harnesses the power of the Skorpio and Link Astels. “Blink” triggers “Shadow Blitz”, a lethal attack that teleports the Assassin behind the target to execute two powerful scorpion sting attacks.
Damage is increased when the Assassin attacks from behind. “Spectral Dash” triggers “Shadow Assault”, causing the Astel Link to teleport behind their enemy and unleash a torrent of five dagger strikes.
The Archer
What are Archers? The Archer is primarily a ranged damage dealer. They are one of the most powerful solo damage heroes in the game. Their enemies often die before they even reach melee range.
With exceptional acrobatics and a variety of traps, Archers can ensure that their prey cannot pursue them or escape.
But beware, when surrounded by too many enemies, the light armor of the Archer will not hold up for long.
How does the Archer play? With a skill like “Hammer Shot”, the Archer can stun an enemy long enough for the shooter to make a few more shots. Alternatively, they can create some distance between themselves and their prey.
Similarly, the Archer can use a skill called “Evasive Arrow”, where the Archer performs a backflip and unleashes a barrage that slows all affected enemies.
And when faced with many enemies, they can use their “Maelstrom Arrow”, which creates a whirlwind at the target location, pulling all enemies towards the center, hindering their mobility for a while.
These Astels are used by the Archer: Kirin has a skill called Ballista, which can deal heavy damage to a target and cause a bleeding effect over time.
In the meantime, Ram will provide healing for you or your group members when using skills such as “Evasive Arrow”.
Astellia also aims to approach dungeons differently than previous MMORPGs.
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