These 10 great features every MMORPG should have

These 10 great features every MMORPG should have

Some features, systems, and mechanics from online role-playing games are so good that they should find their place in every new MMORPG. In this special, you will find ten such killer features that MeinMMO would prefer to never do without again.

Those who have played numerous MMORPGs over the past decades likely have some examples ready at a moment’s notice: features that are so good, clever, and enjoyable that they should be included in every online role-playing game.

In this special, the MeinMMO editorial team presents ten such commendable systems from the best genre in the world, hoping that MMORPG fans will never have to ask again, “Why didn’t they solve it like in game X?” or “Why isn’t the great feature from game Y here, that would make sense?”

The MeinMMO community has voted – the best MMORPGs for PC and console:

The Mount System from Guild Wars 2

Mounts and flying creatures may be an old hat in MMORPGs, yet Guild Wars 2 has impressively shown for years how positively it affects the gaming experience when players are not just bombarded with countless mounts (skins), but when the creatures are given a meaningful and clever gameplay foundation.

  • In Guild Wars 2, there are still only a manageable number of mounts, all of which bring various skills and thus advantages. For example, the Raptor can jump particularly far, while the Springder jumps particularly high. The Gryphon glides in the air, and the Ray hovers over the water. Additionally, the creatures possess skills for combat.
  • The mounts are linked to masteries and quest lines or collections; you have to earn them and improve their skills.
  • All animals have weight, feel alive, and can still be well controlled.

Due to the great way mounts are implemented in Guild Wars 2, it is a lot of fun to explore the various regions of the MMORPG. So much fun that Blizzard has taken a lot from it for dragon riding in Dragonflight. Good!

If Crafting, Then Like in Final Fantasy XIV

Gathering resources and crafting items is often not fun in many MMORPGs. The execution of professions is too simple, and produced items cannot compete with rewards from other areas of the game too often.

A positive exception to this rule has reached first place in the MeinMMO ranking of the best crafting systems. Final Fantasy XIV treats professions like real classes. You gain experience, level up, and learn new skills and improvements. Additionally, there is special equipment, quests, and consumables like buff food for the professions.

If you want to craft high-level products of the best possible quality, you must necessarily use the right skills at the right time. Simple tasks can be automated with enough experience. This framework makes the professional careers in Square’s MMORPG feel motivational and rewarding.

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