The new update makes Wolcen significantly better – but these bugs are annoying

The new update makes Wolcen significantly better – but these bugs are annoying

The action RPG Wolcen: Lords of Mayhem introduced various improvements to the game with the update 1.0.8.0 on March 6. Bugs were fixed, bosses were weakened, and the endgame was made fairer. However, player opinions are divided.

What’s happening: The developers of the action RPG Wolcen plan to polish their game in the coming months. This was confirmed by our sister magazine GameStar in an interview. Players shouldn’t expect new content until then, but rather some bug fixes and changes to the game balance.

Wolcen is improving

The new patch 1.0.8.0 from March 6 does exactly that; bug fixes and changes to the endgame.

Some of the notes make players jump for joy:

  • The annoying inventory bug, which recognized a right-click as a left-click, has been fixed.
  • Staff attacks now hit large monsters and bounce correctly.
  • Auto-shots with bows and pistols now work as intended.
  • Gold and affinity no longer spontaneously disappear upon login.
  • Summoners can now see the health bars of their pets.
  • Tier 15 weapons and Tier 4 accessories can now be equipped from level 50 instead of 60.

Mean bosses finally fixed

With the patch, bosses especially have received a significant reduction in difficulty. Many boss modifiers have been weakened to make encounters easier for players.

  • Boss health reduced from 75% to 30% due to the “Tough” modifier.
  • The “Regeneration” modifier for bosses has been disabled.
  • The following boss modifiers now appear 20% less frequently: Fast, Tough, Filled with Fire, Filled with Frost, Filled with Lightning, Filled with Physical, Filled with Bleeding, Filled with Holy, Filled with Shadow, Filled with Poison, Filled with Aether, Powerful, Elemental Shield, Material Shield, Occult Shield.
  • All other boss modifiers now appear more frequently.
Wolcen-Expedition-Boss
The bosses no longer have overly strong modifications

In the endgame, the bosses have also received various adjustments:

  • The bosses in the final floor now summon only half as many monsters. This applies to the following bosses: Alpha Svriir, Devourer, Demon of Souls, Alastor, Sadistic Smasher, Pacified Exoskeleton, Aurora Knight, Demon of Flesh, Justiciar, and Ancient Guardian.
  • The cooldown of the summoning abilities of the bosses in the final floor has been increased from 20 to 60 seconds.

These bugs annoy the players

Although the patch generally makes the game better and fairer, not every player is happy with it. Some decisions by the developers are considered mistakes, and the update also brings some issues.

  • The cost of the legendary reagent “Seeker Expedition” has increased: It now costs 30,000 gold and 20,000 productivity, just like the reagent upgrade from the Black Market.
  • Legendary items can no longer be included in the “Rarity Upgrade Project” of the Black Market.

Reddit user Granderx says:

Have you ever thought that there is a chance that the Seeker Expedition fails while it always works from the Black Market? I see no fix here anywhere. Explain to me now why I should use the expedition.

Granderx

There is also a bug with the legendary upgrades. The developers apparently did not fix the rarity upgrades but the quality upgrades. A small mix-up that, however, affects the game in the endgame. Players can no longer enhance the quality level of their legendaries.

Wolcen-portal-Bug
Patch 1.0.8.0 also brought bugs

Reddit user Wolvpoe also reports a bug that deletes the portals in the expeditions. Players cannot continue or return to town and must restart Wolcen. As a result, they lose their productivity and loot from the expedition, which they need for the endgame.

The developers will likely need to provide a hotfix to address the issues that have arisen.

Source(s): Wolcen reddit
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