The new raid in Guild Wars 2 is entertaining, but too easy

The new raid in Guild Wars 2 is entertaining, but too easy

The sixth Guild Wars 2 raid named “Mythwright’s Risk” has been in the game since the patch on Tuesday. Although the first guilds have already defeated all bosses in normal and challenge mode, the feedback on the raid has been extremely positive.

What can you expect in the new raid? In “Mythwright’s Risk”, the djinn Zommoros invites us to the Mystic Forge. The entire environment revolves around the treasures that players regularly throw into the mentioned forge. Accordingly, the area is designed in bright and golden tones.

Mythwright's Risk Image 1

In total, there are three very different boss fights. The first boss is called Conjured Merge and is reminiscent in appearance and combat of the Festering Construct. Players have already encountered this boss in the third raid.

In the second boss fight, we are faced with two Largos. These rare creatures pack a punch and are masters of the assassination art. The fight is very dynamic and takes place on small platforms. Now and then, you have to glide from one platform to the next. AoE fields try to push you off the battlefield regularly.

The djinn Qadim is the third and final opponent in the raid. Here too, the battle takes place on a large platform, and especially the AoE effects need to be kept in mind.

What rewards do you get? As rewards, six new weapon skins and four new miniatures waiting in the new raid, which are based on the bosses.

However, the highlight is a new throne that can be unlocked in the wardrobe and placed anywhere. The luxurious pile of gold is the reward for completing all achievements in the new raid.

Mythwright Throne
Raid group around the streamer MightyTeapot with their new thrones (Source)

Raids and Community Feedback

How hard is the raid? Already on the first evening, some guilds had defeated all three bosses in normal mode. The first even tried their hand at the challenge mode.

This was first completed by the German raid guild Lucky Noobs on Thursday night, securing the unofficial World First. However, this doesn’t receive much attention in Guild Wars 2. Guildnews reported on it.

Hall of Chains

Compared to the other raids, Mythwright’s Risk appears to be quite easy. The last boss Dhuum from the previous raid “Hall of Chains” managed to hold out in normal mode for a few days.

That’s why the raid is still well received: Although the raid is thus easier than its predecessors, it is particularly well-received by hardcore guilds in the Guild Wars subreddit. The fun mechanics are highlighted in particular.

Unfortunate coincidences that could lead to frustration for players have also been reduced as much as possible, according to these players.

Mythwright's Risk Image 2

The new raid was extremely important for the community: Almost 10 months have passed since the last raid release, and many players were disappointed with ArenaNet. After the “Hall of Chains” in November 2017, the developers promised a faster pace than in the past.

However, they have not been able to keep these promises so far. We are eager to see when the next raid will be released.

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von Lucas Kaczynski
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