With the Season of Opulence, some bugs in Destiny 2 are also being fixed. For example, a bug that particularly annoyed shader users. Shaders and other items can now be applied seamlessly the first time.
What bug is it? Even nearly two years after the release of Destiny 2, some bugs still drive the Guardians to despair. With the Season of Opulence, starting on June 4, Bungie is finally addressing a very annoying bug.
Shaders can finally be applied to the desired item on the first attempt. As Bungie announced in the last TWaB, the bug where shaders, ornaments, holograms, or consumables were not applied on the first attempt is supposed to be fixed.

How does the bug manifest? More often than players would like, the shaders they want to apply simply do not transfer to the item. Guardians have been reporting for some time that they sometimes have to apply shaders multiple times.
The attempt just breaks off on its own right before the process has completed.
This is supposed to change with the new season and the accompanying patch. Players can still stop the application of shaders themselves, for instance by pressing the “Preview” button, leaving the inventory early, or releasing the “Apply” button too soon.
These are the new top weapons of Season 7 in Destiny 2.

What do the players say? Players already complained about the application function of shaders and items during the past Winter Event “The Dawning”. Back then, there were also problems with the holiday oven, where Guardians had to bake treats for NPCs, in addition to the shaders, ornaments, and consumables.
At that time, players assumed it had to do with latency or that they had released the button too early.
The fact that this is indeed a bug and that it is finally supposed to be fixed is well received in the community.
Some players have already stated that they will change all their shaders in celebration of the bug fix.
This will also come with the new season in Destiny 2: the Menagerie: