Since April 18, No Rest for the Wicked has been in Early Access on Steam. The game is the first ARPG from the creators of the popular Ori series. Now the developers are sharing their plans and say: They are far from done.
No Rest for the Wicked achieved a pretty strong start on Steam: About an hour and a half after launch, it stormed the charts on Steam. At its peak, it had over 35,000 players simultaneously (via steamcharts).
Players seem particularly impressed with the visuals and the satisfying combat system. However, a point of criticism is the performance. There is apparently still a lot for the developers to do – but that is also part of their plan.
In a post on X (formerly Twitter), Thomas Mahler, one of the founders of the development studio, writes that one should not think that No Rest for the Wicked is finished with version 1.0. The team has plans for the next 5–10 years regarding the ARPG.
No Ori sequel in the near future
What do the developers say about their plans? In his post, Thomas Mahler writes that the team is “far from done with No Rest for the Wicked.” There is still a lot that they have built that nobody knows about yet. And they want to deliver it “in a masterful way.”
Mahler continues:
This “Early Access” phase is really just the beginning for us, and we already have plans for what happens after 1.0.
No Rest for the Wicked is like our Lord of the Rings. And to continue this analogy, what we have done so far is comparable to a “test screening” of the first parts. 1.0 will be our “The Fellowship of the Ring.” And as you all know, there is still much to do after that.
To be clear: We will work on “No Rest for the Wicked” for another 5-10 years.
The team’s intention is to make a significant contribution to the ARPG genre. They have always had “high ambitions.” In a comment under the post, Mahler notes with a laughing emoji that he hopes the community understands now why the team will not be making Ori 3 anytime soon (via X).
Ori is a platformer by Moon Studios where you control a small forest spirit named Ori in a world full of adventures. So far, two parts have been released.
No Rest for the Wicked is meant to keep players engaged for a long time
What does the community say about it? One user comments on X that he assumes it will be similar to Diablo 4 – “a long-term game with regular updates and new content or seasons.” When asked if players can dedicate themselves to No Rest for the Wicked for many years and still find it refreshing, Thomas Mahler replies: “Yes, that is the plan.”
Another user notes in a comment on X that this likely means he can “play this game forever.” They should keep expanding the game instead of making a sequel. He has nothing against paid DLCs, “as long as the expansion is as large as the base game.” This is also according to Thomas Mahler the team’s plan.
In recent months and years, promising titles for ARPG fans have been released. No Rest for the Wicked focuses on tough boss fights like in Dark Souls or Elden Ring. Its genre counterparts, on the other hand, tend to smash through monster hordes.
If slashing monsters is your thing and you’re still deciding which hack’n’slay suits you best, we have put together a selection for you. Read here when which game is worth it for you: Diablo 4, Path of Exile, Last Epoch – Which action RPG should I play?