The developers of the upcoming MMORPG Crowfall have presented a new interface in their latest development insight. This is designed to better fit into the world, appear less generic and bulky, and provide more information and better overview.
This is what the UI looks like now: The new UI of Crowfall is somewhat inspired by the “Stoneborn” race in its menu, reminiscent of dwarf architecture from classic and well-known role-playing games (cover image).
It is intended to fit better into the world that players immerse themselves in during the actual game. The backgrounds are light and ornate. Boring buttons have been replaced with new, more appealing ones.
This improved overview is provided by the UI: With the new look, the overview players receive has also improved. It is now easier to:
- recognize the strength of characters already in the selection based on their quality
- read information about the core feature of the campaigns before starting them
- get an overview of the selected and available worlds
- choose the modes they want to play and receive information about them
In the corresponding thread on reddit, some fans have already expressed positive feedback about the changes. On the official Crowfall page , there are more descriptions of the new look.
How far along is Crowfall?
This is the status of the development: The last major update for Crowfall was the campaign update in March 2019. In this, the most important feature for testing was provided for players.
In campaigns, there are leaderboards where players and guilds can work their way up to end the campaign as winners. This is a mechanic around which the entire concept of “The Throne War” revolves.
With this, the game is already a good way closer to the end of development. However, whether it will be released in 2019 is uncertain. A release for 2019 was anticipated.
Currently, however, there is rather little news about Crowfall:





