The genius behind the PS4 and PS5 has a realization about what we gamers have really wanted for years

The genius behind the PS4 and PS5 has a realization about what we gamers have really wanted for years

Mark Cerny is regarded as the technical genius behind PlayStation, but he has only been at the forefront since the PS4. Now he has gained a surprising insight that many players have known for a long time: FPS are good in gaming.

Mark Cerny is considered one of the most well-known figures in the PlayStation environment.

  • Cerny was responsible as the Lead System Architect for the technical design of the PlayStation 4 console. The PS4 was released in November 2013.
  • Cerny later took on the lead role again in the development of the PS5, which was released in November 2020.

In a recent interview, he explained that he is surprised that many games for the PS5 are being released with 60 FPS.

At 30 FPS, the graphics have more time to render

What exactly did Cerny say? In an interview with the online magazine Games Industry, Cerny spoke about what has surprised him among both developers and players. In one part of the interview, he was asked what impresses him the most about developers, and the chief architect responded that most studios aim for 60 frames per second:

Based on previous console life cycles, I would have expected there to be many more games at 30 frames per second, simply because graphics can be much more detailed when you have more time to render. Instead, it’s almost the norm this time for games to run at 60 FPS.

This is great from a gameplay perspective. Most players prefer games with higher frame rates. I just didn’t expect such a deviation from previous [console] generations.

He notes that players want FPS. And this is now a realization that may no longer be new for many games. Because the higher the FPS in a game, the smoother it looks to our eyes. A well-known shooter player tested whether 144 Hz really made him a better player and he was positively surprised.

What else did Cerny say? He also explained that one consciously chooses certain features within a console generation. That is also the advantage of a console. Because the PS5 is not a “low-cost” PC:

One of the exciting aspects of designing console hardware is that we have the freedom to choose what we build into the console. In other words: We are not trying to build a low-cost PC, and we are not bound by specific standards.

More on the PS5: The PS5 is now over 3 years old. But is it still worth buying a PS5 in 2024? MeinMMO discusses the pros and cons of the Sony console and explains what you should consider if you are thinking about a purchase: Is it still worth buying a PS5 in 2024?

Source(s): 3djuegos.com
Deine Meinung? Diskutiere mit uns!
3
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.