Those who feign death as a Hunter in WoW Classic are haunted by several bugs. However, Blizzard is unsure if they can even fix them.
Although World of Warcraft Classic had a long beta period and the release was 3 weeks ago, there are still some bugs and inconsistencies. Especially Hunters are currently complaining that one of their most famous abilities is not working the way they are used to. We’re talking about the ability Feign Death.
Previously, there were bugs with Druids, Warriors, and Healers.
What kind of bugs are these? Hunter players report several minor bugs or unusual behaviors when feigning death.
Experienced Hunters, for example, run away from an opponent, turn around mid-run to shoot, and in the next moment feign death, only to quickly place a trap. In many cases, feigning death fails here because the Hunter is turning. “Interrupting a spell by turning the character” is much more sensitive in Classic than it was back in Patch 1.12.
Another bug is that feigning death takes too long to remove the Hunter from combat.
It is also reported that players re-enter combat as soon as the Hunter’s pet is attacked while the Hunter remains feigned.
There are also other bugs, such as with fishing – it often does not work.
Why are these bugs occurring? The core issue with this and many other errors is that WoW Classic is not really the “original version” from 15 years ago. Instead, WoW Classic uses the more modern systems from Retail WoW and then tries to simulate Classic. Some small details are lost in the process, resulting in not everything feeling 100% identical, including the Hunter’s feign death.
What does Blizzard say? Blizzard is working to fix the bugs but admits they still do not know exactly what causes the individual issues. At least the “bug” with the sensitivity of turning has been identified by the developers, who are already working on a fix for it.
Other bugs will take significantly more time. The developers have also found such bugs in their “reference client”, which is the original game from Patch 1.12, but the timing is slightly different. This makes it all the more difficult to determine the cause or to establish whether this is the “original behavior” from before.
Until then, Hunters who feign death will likely find that they actually die shortly afterward because the enemies simply do not care about the feign death.
Do you play a Hunter and have you also noticed these bugs? Or did you completely miss it?
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