In the online role-playing game The Elder Scrolls Online, significant changes to the veteran content are coming on Tuesday. Players should no longer feel like they are hitting a wall after reaching level 50 and in VR solo play, forcing them to play in a group to progress.
No one intended to build a wall
Things are changing in The Elder Scrolls Online. The developers at Zenimax are addressing the major points of criticism. Perhaps the biggest so far: after reaching the “normal” level cap of 50, players progressed to 10, now 12 veteran ranks. To advance here and level up to the next veteran rank, one had to either complete the quests of the two other factions or dive into a series of endgame activities. Many solo players found these game contents to be rather tedious and torturous, as the opponents were significantly harder than in the “normal” level areas. It takes an entire veteran zone to level up to a veteran rank, while in the level areas, it takes 5 to 10 normal levels to climb in the same amount of time. Zenimax itself is now talking about a “wall” that creates the feeling of “I just can’t get anywhere”.
[quote_right]The veteran wall is falling
This “wall” has been referred to by many players and critics as a fun killer. Zenimax has heard the fans’ complaints and announced a change in the veteran content a month ago. The first step will take place on Tuesday morning during maintenance: the game in levels 50+ and 50++ is to become more solo-friendly. Initially, they aimed to acclimate players to group play with the tough zones but have now decided to move away from that, according to a statement.
Veteran content is set to become easier to solo as of Tuesday
Zenimax has realized that players loved leveling up to 50 and want to continue playing at the veteran rank as well. They were frustrated about running into an artificial “wall” and being pushed into a play style they do not like. Therefore, starting Tuesday, some balance changes will be introduced to make life as a veteran more solo-friendly. The veteran zones will still be somewhat harder than the normal zones but should now also be manageable for lone wolves.
Nerf is just the first step in the overhaul of the veteran system
In the forum, it was announced that these changes on Tuesday are only the first step in a comprehensive overhaul of the veteran rank system. More information will be provided in the next letter from Producer Matt Firor. They also recommend checking out Quakecon in Dallas (or a stream of it). They have prepared further announcements for it.
As can be read in further posts from the community manager, these changes could also mean that the required experience points for leveling up within the veteran ranks may decrease.
Update 06.07: The German community manager Kai Schober clarified in a post in the official forum that the changes on Tuesday are the first step towards a complete overhaul of the veteran content.
Currently, the reactions of the forum community are rather mixed, while some welcome the nerf as the right step, others view it critically.
Mein MMO: It has been known for some time that with the next content patch, at the end of July, the PvP will also change significantly. The duration of a campaign will be reduced from now 90 days to a timeframe between 3 and 30 days. The change in the veteran rank is another sign from Zenimax to the community that they are ready to deviate from once-made decisions and design ideas and listen to the fans.
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