We watched the one-hour live stream about Orsinium and gathered the key facts about the Orc city. Here they are in overview!
Background and many bears
The DLC will thoroughly address the background of the Orcs in the north of Tamriel, the Orsimer, – this will be the first time they are shown in Elder Scrolls since Daggerfall in the 90s
It is said to provide a lot of background, folklore, and story
There will be bear mounts, bear pets, bear hats (which the Zenimax people have already been enticed into some more or less successful bear puns during the presentation…)
The Orsimer’s plan under King Kurog is to establish a fortified capital. For this, alliances are being made, and adventurers are invited. The plan is to establish themselves, grow, and gather strength
The city is growing
ESO players will see Orsinium grow during the storyline and know: I did that – or at least helped
There will be a museum of Orcish history, where players can obtain relics, submit them, and also experience how the museum grows and fills up
The entire DLC will take place in the new zone Wrothgar east of Rivenspire – there will be three biomes in the zone: forest in the south, plains in the middle, and a snow climate in the north, where the city is being built, similar to Skyrim
A number of new enemies will come into play, such as the Riekr, a nasty goblin-like creature, or snow ogres
New sets will be introduced, such as the “Trials by Fire” set that can only be crafted at certain stations
New item sets are also aimed at different types of players – some are for advanced players who might focus their gear on crit; others can also be used by players who don’t worry about such things
Two new public dungeons
Public dungeon: Rkindaleft – Background: A mage wanted to become immortal by transferring his essence into a Dwemer construct – did he succeed?
Public dungeon: Old Orsinium – the first, now destroyed capital of the Orcs
The developers of TESO continually emphasize how “massive and large” everything is – a lot of gameplay content comes with the DLC, many hours of work have gone into the expansion
The new crafting style “Orkahnen” will be found scattered throughout these two public dungeons – one half in Rkindaleft, the other in Old Orsinium
How to get to Orsinium and make a name for yourself as a beginner
How to get to Orsinium? If you are in one of the cities of Daggerfall, Davon’s Watch, or Vulkhel Guard, an Orc will approach you and hand you an invitation. This unlocks the first Wayshrine, and you can simply port there.
Players will find the materials they need for their crafting level in the new area of The Elder Scrolls Online; if they want to collect “older” materials, they should return to the old zones
Orsinium is suitable for players of all levels, newcomers will be “scaled up” to veteran level, similar to entering Cyrodiil
Mahlstrom Arena – challenge for solo artists
The Mahlstrom Arena is a PvE challenge where strong weapons can drop – it will be similar to the Dragonstar Arena, but only for solo players. There will be a normal version and one for veterans. There will be 9 arena rounds. In normal mode, you can exit and re-enter any time. The quest is retained.
Whoever reaches veteran rank 16 can compete in the veteran arena against members of their class for the first 100 places on a leaderboard; if they make it to one of the 100 best spots, they receive a special reward (master weapons in gold)
The arena is intended to be quite challenging for veterans, there will be small buffs that can be triggered
The arena is repeatable indefinitely
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