The launch of The Elder Scrolls Online on PlayStation 4 and Xbox One was overshadowed by problems, but at least there is a new launch trailer and the staff are putting in overtime.
It really reminds one of spring 2014, back then we had headlines like “Problems overshadow launch” and this time not everything went according to plan at Zenimax either. Players have been waiting 14 months for the console release, took time off, wanted to play the first hours properly, and then there were indeed some issues with the login servers when the Americans could log in.
The European PlayStation 4 mega server was taken down today for maintenance. There are two-minute wait times at certain shrines, the achievements of PC players are not being transferred correctly, there are slight issues with the PS Vita and Remote Play, a gold cap briefly scared transferring players, things are shaky here and there.
Even the long months of refinement and improvement could not completely prevent this. But perhaps they prevent the tumultuous further difficulties that plagued TESO following the PC release back then. Players uncovered numerous holes or small weaknesses in the game’s design concepts. All of those should be patched and eliminated by now.
As a representative for the launch day: A clever user on reddit opened a post “Everyone go to sleep, it will surely run fine in the morning,” only to add in a whisper shortly after: Hopefully enough are away now so I can play! The rush on launch day – The Elder Scrolls Online is not the first MMO to stumble over this temporary obstacle.
But communication has clearly improved, keeping fans updated, giving them the feeling “We are with you, we are working on the problems, we are on it.” Everywhere, people are working overtime, putting in effort, they know how important these days are for the long-term future of The Elder Scrolls Online. The reactions are positive as well. On Twitch, the game is causing a stir, and the first attention-grabbing successes are being achieved. The media are back. It is the hoped-for second chance.
And there is an official console trailer at launch: The Path of a Hero. Slowly but surely, one is really getting used to the melody, right?