In The Division, you will soon be able to see in advance what you are buying in Vanity Items.
Yesterday, the Division world was turned upside down. In the State of the Game, the developers spoke about how they want to revise the overpowered enemies, the progression, and the loot system. Two major solutions are:
- The introduction of World Levels. This allows you to set the level of the enemies and the gear score of your loot.
- The adjustment of “Time to kill” and “Time to be killed”.

Preview for Vanity Items
However, the update 1.4 in October will not only bring large-scale changes that will overhaul the entire gaming experience, but also numerous smaller “Quality of Life” improvements. Massive has not yet spoken about these.
Now, however, the community developer Hamish Bode chatted in a relaxed livestream about a feature that concerns the cosmetic items. With 1.4, you can already see how the item will look on your agent with a preview function. This way, you won’t be buying a pig in a poke or spending your currency on something you actually didn’t want. You can watch the video clip in which Bode talks about it under the provided link. However, he himself does not yet know what this feature will concretely look like.
This feature probably won’t spark joy among the agents, but it makes life in the post-apocalypse a little bit better.
By the way: The PTS, the public test servers, are scheduled to launch next week if possible. However, there is no guarantee yet. The developers are trying to have everything implemented by then.
Actually, the public test servers were supposed to go live yesterday and be available for the first agents. However, this had to be postponed. The reason given is that the current build does not yet match what Massive envisions.
