The Division: Update 1.5 changes the shotgun meta in PvP – PTS announced

The Division: Update 1.5 changes the shotgun meta in PvP – PTS announced

At The Division, there is the first info about Update 1.5. This will be released with the “Survival” update.

Although there is no release date for Update 1.5 and the Survival DLC yet, the developers spoke during today’s status report about some interesting information regarding it. Update 1.5 is supposed to come “soon”, it is not far away. Now is also a good time to prepare for more information on it. In the coming days, it will be exciting again around Ubisoft’s MMO shooter.

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A current issue that Update 1.5 will address is the shotgun meta in PvP, particularly on the consoles PS4 and Xbox One. It is not the intention to nerf shotguns, but to adjust aim assist. However, details are not yet disclosed. The developers will take a close look at the data and respond accordingly.

Additionally, Patch 1.5 brings the following changes:

  • A better scaling regarding loot and rewards will be introduced. Currently, with a top-equipped Tier-4 agent, one can reduce the world rank, quickly master the incursion “Clear Sky” and collect many Phoenix Credits – 100 per run. However, this “Phoenix Credits” farming is not an exploit, so you can do it without being punished.
  • The stuttering issue in the Dark Zone on Xbox One requires a client patch. A solution has already been found, but it can only be applied with 1.5.
  • The survival link does not function properly. It allows players to become invincible for a few seconds.
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Before 1.5, public test servers will return

Before Update 1.4, there was a multi-week PTS phase, in which the changes were tested and adjusted in advance. This worked well, which is why there will also be public test servers for Update 1.5. When these will start exactly is still unknown. It is also unlikely that the PTS will be available on consoles. However, they are still working on implementing it.

During this PTS phase, they want to test “Enemy-Armor-Damage” in PvP. The developers will work with modifiers to find the balance. However, there is no further information on this yet.

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