The Division: How the release version differs from the open beta

The Division: How the release version differs from the open beta

The open beta has given many of us a glimpse into Ubisoft’s The Division. However, a lot will still change before the launch, that is clear. We will address possible changes.

On reddit, a user took on a massive task that most of us likely don’t have time for: He watched over 12 hours of gameplay videos and “TheDivisionGame streams” from the last weekend and filtered out interesting statements from the developers.

Division-In-Game

His goal was to find answers to some of his questions. He noticed that there are still many uncertainties within the community. However, the user must apologize for not being able to provide evidence for the following statements, as he did not note down the respective minutes. But he would refrain from presenting false facts to the Division community.

Therefore, a note here: This information is without guarantee! However, they seem quite realistic.

What will change at release

  1. You start the game at Level 1, not like in the beta at Level 4.
  2. The Dark Zone vendors during the test phases offered items at the Superior level (purple). However, these were only available so that agents could test weapons of that tier. In the final version of the game, you won’t easily get access to these weapons.
  3. There was also talk of an “in-game loot loop system” that we have not yet encountered.
  4. Furthermore, the best equipment parts will not only be found in the Dark Zone: PvE activities should also be rewarding in terms of loot. During a community podcast, the statement came: “Some of the best gear in the game can be obtained through crafting.”
  5. The user interface will receive an update at release to make the screen more user-friendly.
    Division-Rhodes
  6. There will be three difficulty levels for missions: Normal, Hard, and Challenge Mode.
  7. Furthermore, a developer stated that there is an end-game besides the Dark Zone that cannot be discussed at this time.
  8. The majority of all bugs that surfaced during the beta phases have already been eliminated. To preemptively eliminate these, both beta tests were conducted.
  9. The game will provide three different settings for colorblind players.
  10. After launch, there will be weekly maintenance to address any bugs, errors, etc. in a timely manner.
  11. In the operations base, there will be an NPC who transforms the normal division currency (orange) into DZ currency based on a specific exchange rate.
  12. As already known, there will be graphics settings on the consoles that allow you to increase the frame rate.
Division-Kampf

One can assume that much more will change at launch. If one already knows everything about what is coming in the game before release, then the whole surprise would be ruined. And somewhere, everyone wants to discover something unexpected.


Nevertheless, proper preparation is the key to survive in the post-apocalypse of New York. Here are some tips so that you don’t hopelessly drown in the Dark Zone.

Source(s): reddit
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