In The Division 1.8 there are new ways to create a strong tank build. Here you will find a build that keeps you and your team alive in PvP.
A tank is responsible for bravely standing at the front line and taking the hits for their teammates. They can then shoot at the enemies from the background.
As a tank in The Division, you need to skill yourself in such a way that you are hard to take down. This is especially effective with a Ballistic Shield and the D3-FNC Set, the defensive set. The Division expert MarcoStyle now presents a tank build in the video that relies on these two components:
This is how you create the tank build
The Ballistic Shield was extremely buggy for a long time, earning it a pretty bad reputation among agents. Even today it has a bitter aftertaste, which is why many players avoid this skill. However, in 1.8, it is worth giving the shield another chance.
This build is primarily designed for combat in PvP and in the strike team. This allows you to position yourself between your teammates and the enemies.
You need all six parts of the secret D3-FNC set. This was added to the loot pool with the Global Event 3. Once you have equipped all six parts, you will receive the following bonuses:
- 2-set bonus: +15% protection against elites (has no use in PvP)
- 3-set bonus: +10% ballistic shield damage resistance
- 4-set bonus: Talent – Allows the use of an SMG when a ballistic shield is active. Only the master rank shield mod is active. The shield’s hit points are increased by 57% for every 3000 stamina.

- 5-set bonus: +15% protection against elites, +5% ballistic shield damage resistance
- 6-set bonus: Grants four things:
- When the ballistic shield is active, melee attacks are strengthened by 2000% (not particularly useful)
- Every over-heal benefits the shield as healing.
- If you receive a certain amount of physical or exotic damage, the shield grants a buff to all allies within 15 meters for 6 seconds. The duration of the buff is extended by 2 seconds for every 3000 stamina of the user. The buff does: If you receive physical damage, armor is increased by 30%. If you receive exotic damage, weapon damage is increased by 30%.
- If you have more than 9000 stamina, the ballistic shield hit points are additionally increased by 200%.
This set significantly increases the resilience of the shield. To get the most out of it, you should:
- over 9000 stamina
- and 120,000 skill strength (this also improves the shield, values above 120,000 skill strength, however, do not further improve it).
Your agent should have similar attributes to those shown in this screenshot: You can achieve this with the following armor pieces:
- Chest piece: Stamina and bonuses for skill haste, hit points, and ammunition capacity
- Mask: Stamina and bonuses for skill strength and burn resistance
- Knee pads: Stamina and bonuses for skill strength and various resistances
- Backpack: Firearms and bonuses for skill strength and one resistance
- Gloves: Stamina and bonuses for crit damage, SMG damage, and skill haste
- Holster: Bonus on skill haste
Increase stamina, skill haste, or skill strength with the mods. Also use mods for ballistic shield damage resistance.
The weapon of the build
With the D3-FNC set, you can wield an SMG while the shield is active. Therefore, only one weapon is crucial for the build. And a look at the best weapons in The Division 1.8 shows that there is only one powerful option among the SMGs: The House, a new SMG in 1.8.
- The House with Deadly (+15% crit damage), Persistent (damage increases based on missing health), and Card Counter (one half of the magazine deals 20% increased damage. The half that deals 20% more damage switches every 15 seconds or when the magazine is empty). You need just under 4000 firearms to unlock the talents.
When it comes to weapon mods, make sure to increase crit damage, crit chance, and headshot damage.
The skills of the build
The skills:
- Ballistic Shield
- Sticky Bomb with Disruptor
- Survivor Link for increased damage resistance
Healing skills should be provided by your teammates.
The character talents:
- Adrenaline: First-aid kits grant 7 seconds of immunity to status effects
- Rescue Medicine: A first-aid kit at low health increases damage resistance for 10 seconds by 20%
- Field Medic: Use a first-aid kit near allies to heal group members within 20 meters by 40%.
- Precision: A headshot on an enemy triggers a pulse effect.
All this leads to an extreme increase in your toughness and the resilience of your ballistic shield. Especially when you activate the survivor link and also have the 6-set buff active. The latter is triggered quite quickly in PvP, so your team often receives a short-term armor buff. In addition, you deal good damage with The House, allowing you to not only take hits but also deal them.
How do you play when you want to be tanky?
Interesting: The Division: The best build for solo agents in 1.8


