In The Division, there are numerous talents for your high-end gear that improve the equipment. We list all of them.
In The Division, you can craft gear pieces in addition to weapons and mods. The high-end items are assigned “talents” that grant bonuses to your equipment. You can refer to the following list to see what possible talents exist for the high-end gear, so you can decide if you have already crafted a ‘top’ item or if you want to visit the workbench again.
Talents for Masks in The Division
- Enduring: When you are in the last segment of your health, health regenerates continuously to fill this segment.
- Refreshed: When your health is in the last segment, healing increases by 30%.
- Rejuvenated: When you use a medkit, all negative status effects are removed.
- Tenacious: When you use a medkit, your damage increases by 9.5% for x seconds.
- Rehabilitated: When you are affected by a status effect, you heal 2% every second.
Talents for Vests in The Division
- Reckless: You deal 12.5% more damage but also take 10% more damage. According to reports on reddit, this roll can also be 13/10 or 13/11.
- Robust: While you are in cover, you have 45% more armor.
- Rapid: The cooldown of your healing skills is reduced by 13%.
- Vigorous: All your healing skills allow for an “overheal”.
- Forceful: While an active individual skill is active, armor value is increased by x%.
Talents for Backpacks in The Division
- Technical: While an active individual skill is active, your skill power is increased by 13%.
- Inventive: With full health, your skill power is increased by 13%.
- Relentless: 3% of the damage you deal with your skills is returned to you as healing.
- Resourceful: All healing you experience is also experienced by your skill object.
- Specialized: 13% of your firearms and stamina are added to the skill power.
Talents for Gloves in The Division
- Savage: Your chance of critical hits is increased by 13% when enemies are out of cover.
- Reckless: You deal x% more damage but also take y% more damage.
- Cunning: After reloading, your next shot has a 9.5% higher chance of being a critical hit.
- Decisive: Headshots with your sidearm deal x% more damage.
- Astute: The first three bullets in your magazine have a 9.5% higher chance to land critical hits.
Talents for Holsters in The Division
- Recovered: The damage you take during a cover-to-cover move is regenerated in the next five seconds when you reach your target.
- Nimble: During a cover-to-cover move in combat, you heal 2% for every x meters.
- Steadfast: While you are in cover, the speed of health regeneration is doubled.
- Sturdy: Your armor increases by 12.5% if you remain in the same cover for longer than x seconds.

Talents for Kneepads in The Division
- Accomplished: The rewards for accolades are tripled.
- Prosperous: Critical headshots grant you credits (reports on reddit mention 120 credits).
- Perceptive: Your “item find” and “gold find” bonuses are increased by 25%.
For more info and guides, you can find them in our The Division guide collection.
