In the upcoming MMO shooter The Division , the story will be told in three threads.
For a video interview, XBox UK sent a fast-paced reporter to Malmö. She first rolled around in the snow and then learned some interesting things.

Julian Gerighty, Associate Creative Director at Massive, revealed that the story of Division consists of 3 narrative threads. Every mission you undertake will advance one of these storylines and provide more pieces of the puzzle.
- The first thread revolves around the virus: Who created it? Why did they create it? Is there a cure?
- The second storyline deals with the different factions, such as the Rikers or the Cleaners: How did they come into being? How can they be pushed back?
- And the third narrative thread deals with the infrastructure: How can it be restored in New York? And this third strand addresses something that cannot be discussed yet.
With the story, one feels committed to Tom Clancy and reality

Massive chose New York as the setting because the city is considered the “peak” of our civilization. And since they want to show the fall of this civilization, it fits quite well.
As a Tom Clancy game, there is a commitment to reality, relating to an experiment by the US government. The experiment showed that a smallpox outbreak would bring civilization to the brink of collapse in a very short time. This scenario aims to be realistically implemented in The Division.
For the virus transmitter, the developers symbolically chose banknotes