The Division: State of the Game on January 25th – Bug Fixes, information about secret sets

The Division: State of the Game on January 25th – Bug Fixes, information about secret sets

Today, on January 25th, two issues in The Division have been fixed. Additionally, Massive spoke about the secret Gear-Sets.

The State of the Game just aired on January 25. This is the weekly livestream where the developers discuss the current state of The Division and sometimes make announcements.

This week, the new information is quite limited.

Massive fixes two issues

During the maintenance work this morning, two issues were fixed:

  • The commendation that counts your Manhunt progress has been causing issues since Rogue 2.0 and was not counting properly.
  • Additionally, there was a glitch where enemies could respawn infinitely in the Resistance mode. This glitch has now been fixed.
    division-gegner-last

After that, the developers talked about the secret Gear-Sets. Since the Ambush Global Event, which started this week, all secret Gear-Sets are now in the game. Massive announced in the last few weeks that they would only make balance adjustments once all “Classified Gear” is available – which is now the case.

Currently, however, the developers have no plans to deploy buffs or nerfs. An emergency patch is also not necessary. They will observe the situation for a while, watch which meta develops, analyze the data, and then respond if necessary.

Additionally, there is internal discussion about whether the drop rates of the secret Gear-Sets should be adjusted in the future. However, there are no concrete plans for this yet.

division-agenten-schild

In other words: The Division is currently quite stable. Massive does not need to make emergency changes to the balance.

More info from the State of the Game:

  • They are still working on the Xbox One X patch. However, there is still no specific release date.
  • They have heard the community’s desire for more loadout slots now that there are so many secret Gear-Sets. There are also no plans for this yet.

“Stats with Yannick”

During the rest of the stream, the developers showcased works from the community. Community developer Yannick Banchereau also shared some stats:

  • In the first 48 hours of the 4th Global Event, 6.7 billion GE Credits were collected.
  • During this time, 4.3 million Superior Ambush Containers were opened.
  • Additionally, around 270,000 masks were obtained, with one of the three masks being received only 15,000 times.
  • And 190 players have mastered all commendations from the Ambush event.
  • The frequency of how often the missions in the GE playlist were played can be seen in this screenshot:
    missionen

The Division: All info about the 4th Global Event – The modifiers and secret Gear-Sets

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