In The Division, we present an outstanding healer build. With this, you can use the skill “First Aid” every 6 seconds.
Since updates 1.4 and 1.5, it is possible in The Division to create countless builds that are also relevant in the endgame. In the months prior, there were only one or two character setups that were suitable for “powerful builds.” Now the selection is significantly larger.
If you want to create a healer build, many will initially think of a combination with the “Tactician’s Authority” set. This set revolves around skill power – the better the skill power, the better the healing skills. However, the YouTuber MarcoStyle now presents us with a healer build that fully relies on the Recovery set. With this, he achieves impressive results:
The best healer build for groups?
Healer builds are especially useful when you are in a group. Your task is to keep the team alive. And this build aims to achieve just that. You are not only capable of healing allies efficiently, but you also have a high toughness of over 400,000.
You can use First Aid every six seconds, the ally healing amounts to 219,020 health points, and the skill ensures “over healing.” It becomes extremely difficult to defeat your team. How is this possible?
Tutorial for Build Creation
The equipment is crucial:
- Chest Piece: A high-end chest with the Rapid talent, which reduces the cooldown of healing skills by 15%. It also provides bonuses to armor and resistance to exotic damage.
- Mask: Recovery with bonus to skill power.
- Knee Pads: Recovery with bonus to armor.
- Backpack: High-end with the Specialized talent, which adds 200% from firearms and stamina to electronics. Also a bonus to armor.
- Gloves: Recovery
- Holster: Recovery with bonus to armor.
With his mods, the YouTuber primarily increases stamina.
In terms of attributes, he ends up with a total of 3087 firearms, 5985 stamina, and 5947 electronics:
The Skills Used:
- First Aid with the Defibrillator mod, which primarily benefits allies. Additionally, the cooldown time of all mods is the shortest here.
- Support Station with the Immunizer mod
The Character Talents:
- Triage: Heal an ally with a skill to reduce the cooldown time by 15%.
- Emergency Medicine: Use a First Aid kit at low health points to increase damage resistance by 40% for 10 seconds.
- Field Medic: Use a First Aid kit near allies to heal them by 40% within a radius of 20 meters.
- Death by Helper: Destroying a skill set by the enemy increases skill power by 20% for 30 seconds.
By the way: He uses the Liberator and a RPK-74 E black market version as weapons.
How is the 6 seconds cooldown achieved?
In this build, it is shown that the cooldown for “First Aid” is 21.8 seconds. However, MarcoStyle promises us 6 seconds. He achieves this with these tricks:
- The Rapid talent on the chest piece, which reduces the cooldown of healing skills by 15%.
- Mineral Water: With this consumable, skill cooldown is reduced by 30%.
- Triage: This character talent causes the cooldown to be reduced by 15% when healing an ally.

Important Info:
Triage works as follows: When three allies are healed simultaneously, the talent is triggered once. If the allies enter the healing sequentially, the talent is triggered up to three times. Only in this way can the 6 seconds be achieved.
Mineral Water: Also, Mineral Water must be active. The cooldown for this consumable is 2 minutes, but it lasts only one minute. Here, the benefits of the Recovery set are important, as it prolongs the duration of Mineral Water and prevents it from being consumed:
- 2-Set Bonus: +50% consumable duration
- 3-Set Bonus: +50% Support Station effectiveness
- 4-Set Bonus: Talent – Consumables and special ammunition affect the entire group and are not consumed upon use. The cooldown for consumables is triggered, and you cannot use them again immediately, as you must wait for the cooldown.
Overall, all aspects of this build aim to keep the group alive. You can use the healing skills frequently and effectively. In this video, you can see it in action:
What do you think of this build?
Here we present a “One Shot” sniper build.

