The Division: Please improve here – Massive needs to work on these 8 points

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Remove the “Phoenix Credits” limit in The Division

Currently, your agents can carry a maximum of 1000 Phoenix Credits at once. Once you reach this limit and encounter more PCs, you must unfortunately leave them behind.

In the tech wing of the operations base, at the special equipment vendor, weapons are currently on offer that almost cost 900 Phoenix Credits. However, due to the limit, you can only buy one weapon at a time. If you have already saved up many Phoenix Credits, but the items of this week do not appeal to you, and you want to wait for next week’s offerings, you cannot accumulate any more PCs this week – the motivation to complete activities that yield Phoenix Credits is taken away.

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So why implement a limit of 1000 Phoenix Credits?

Adjust the difficulty level “Hard”

Especially since agents have better gear with the “Incursions” update, the daily missions on “Hard” are by no means hard anymore. Even solo agents can overwhelm the enemies. It is rarely necessary to take cover at all.

However, if you want to go alone into Challenge Mode or into the Incursion, it is impossible for most agents to succeed. The Dark Zone is also better entered as a group.

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For solo players, there is hardly any other choice but to complete the missions on Hard. Since these are, however, far too easy for many agents, balance adjustments would be appropriate in the near future.

In conclusion: Fix the bugs, exploits, and glitches

Even though we have already addressed the issue, the bugs, exploits, and glitches are currently the biggest annoyances in The Division that must be eradicated. This is the highest priority because the patience of the players will not last forever. The developers see it that way too.

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It is important to note that Massive is diligently working on it. Some hotfixes and patches have already been rolled out to address these issues. There have also been some successes, and many bugs have already been fixed. If Massive continues to work swiftly and effectively, the chances are not bad that The Division can provide enjoyment in the long term.

What do you think of all these improvement suggestions? What do you think needs to be done for The Division to make better headlines in the future?

Source(s): vg247
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