In The Division, a developer’s statement has caused a stir. They have crafted the PC version so that console players do not feel unfairly treated.
A video interview is currently making the rounds. In it, a developer of The Division raves about the PC version. They have always regarded the PC version as a standalone game. Previously, they worked at companies that treated the PC version as a port, which came with limitations, but with The Division, they have had a different mindset.
This would have been roughly the answer one might expect, and was also given in other interviews by developers when it came to how great the PC version would be. But the developer then added: “We have to keep the PC version somewhat in line with the console versions, otherwise it would be quite unfair to them if the PC version were so far ahead.”
Numerous US sites have already picked up the news. It has sparked strong reactions from PC gamers.
The video interview was reportedly conducted by the Epiphany team in New York with developers who had traveled from Sweden. The interview also revealed that console players will have graphic settings that will affect the framerate.
Update 16:00: Ubisoft has now commented on the matter to pcgamesn. They contradict their own employee. The PC version was developed from the ground up. It is simply not true that the version was held back. Ubisoft is confident that players will enjoy the PC version. And the feedback from the beta indicates so.