The Division: 10 Dinge, die Massive von Destiny lernen kann

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8. Story and Lore

The Division has good story missions and strong “filler”, such as phone recordings, which successfully convey the atmosphere of the post-apocalypse.

Destiny has a rich backstory, but Bungie has failed to convey it in-game. If you want to learn more about the lore, you have to scour Grimoire cards on a website. Since TTK, however, Bungie has begun to focus more on story elements that you can experience in-game. “Rise of Iron” continues this trend and enriches the game with more story missions and cutscenes.

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So far, two updates and one expansion have been released for The Division, but none of them have introduced new story missions. These PvE tasks are among those that have received the least criticism so far. It would definitely be the right path for the future to advance the story with unique missions and cutscenes.

9. Weapons with More Character

What talents are in The Division, are perks in Destiny. Depending on these bonuses, weapons can behave extremely differently in both MMO shooters. An M1A with terrible talents can confidently be thrown in the trash. With strong talents, it’s one of the best weapons in the game. It’s similar in Destiny. Both games offer long-term motivation to greedy players searching for weapons with “God Rolls”.

Thanks to the various mods in The Division, there are even more customization options than in Destiny. So what can The Division learn here? Perhaps diversity. Additional various talents with more distinctive bonuses could provide more variety and individual character for the weapons. And further influence the playstyle of agents.

10. Community

Destiny has a very special community. This is emphasized time and again – by Bungie, but also by the Guardians themselves. They bring incredible creativity and passion to the game and are very patient and loyal while waiting for new content.

A community has also quickly developed for The Division. However, since Massive botched several things, it has shrunk significantly. But now Massive is on the right path. With an unprecedented level of transparency and community engagement, they want to appease the agents and involve them directly in the development process. The only question is: Is it still timely?

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The Division will still take a while to get back on track. Massive wants to improve the game in an ongoing process. Looking at the successful competition Destiny shouldn’t hurt. Because this MMO shooter also had to overcome its teething troubles before it had so much good content to offer.

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