In The Division, loadouts are being introduced in a few months. For some players, they come far too late.
Year 2 of The Division is underway. At the end of February, the last content update for Year 1, “Last Stand”, was released, and now agents are waiting for new content.
Ubisoft and Massive announced two expansions for Year 2. The first is expected in the summer and will bring three major changes, including loadouts.
What are loadouts in The Division?
Loadouts are a feature that agents have been requesting since the early days of The Division. Those who want loadouts demand the ability to save their builds and switch between them with just one click. This way, you don’t have to painstakingly replace each gear piece and skill individually when starting a new activity. Loadouts save time and nerves.
In the live stream for the one-year anniversary of The Division, the developers gave a glimpse of this feature, which agents will not find in the game until summer:
Through your inventory, you can access the loadouts. On the left side, you will see the loadouts (there will be a total of 6 loadout slots that you can name as you wish) and on the right side, the saved settings are listed. The loadouts save the weapons, armor pieces, talents, and chosen skills. They can be adjusted and revised at any time.
Agents demand: We want loadouts now
Just a few days ago, there was again a discussion about loadouts on Reddit. They had already seen the loadouts in the stream – why is Massive still taking so long to implement this feature?
After all, loadouts have become as necessary as never before since the “Last Stand” DLC: Many agents have created their own builds for this PvP mode, which they now have to rebuild again and again when switching between PvE and PvP.
One user complains that he has to constantly rebuild his agent depending on his teammates. He barely has time to play the game because he constantly has to shuffle items back and forth.
Massive has now had over a year to implement this feature. It is now coming at a time when new content will be rare. One player writes that he has played the legendary missions over 20 times already. Just because loadouts are coming, he won’t play them 20 more times.
Loadouts still need time
In a stream a few weeks ago, Massive explained that the loadouts are not yet polished. The loadouts that were seen in the stream were faulty. It will take more time before this feature can be implemented.
In advance, the loadouts will be brought to public test servers, the PTS, so they can be fine-tuned. These PTS will also be available on consoles, by the way.
How do you feel about loadouts? Are they coming too late for you?
You can find the three major changes that the first expansion in Year 2 will bring in the provided link.



