The Division: First OP weapon Midas has appeared – and the first nerf has already come

The Division: First OP weapon Midas has appeared – and the first nerf has already come

In The Division, agents have discovered the first weapon that provides unfair advantages. The developers reacted immediately!

Many agents have now reached the max level 30 and are currently gathering the coveted endgame items. In games like The Division, where loot plays an important role, there is often a risk that the strongest weapons are too “overpowered.” This seems to apply to the submachine gun Midas in Ubisoft’s MMO shooter. However, the developers have intervened directly.

Midas lets you use the Signature Skill very frequently

This high-end SMG doesn’t deal a lot of damage, but it comes with incredible perks.

division-midas

These are the talents of Midas:

  • Trained: Critical hits increase the Signature Skill by 4.6%.
  • Self-preserved: Critical hits with this weapon heal the user for 3% of the damage dealt.
  • Vicious: The chance for critical hits is increased by 13% when at full health.
division-in-game

Basically, all talents are designed to allow the frequent use of the Signature Skill. You must unlock this skill in the Operations Base wings. You activate it by pressing both shoulder buttons on the controller at the same time. Currently, there are the following Signature Skills:

  • Medical: Recovery Link: Heals you and your nearby allies. Revives downed allies within range. It can even restore more than the maximum health (“Overheal”).
  • Technology: Tactical Link: Increases your agent’s damage and critical hit chance. This applies to your allies as well.
  • Security: Survival Link: Reduces damage taken and increases movement speed. Nearby allies also receive the same skill.

These “Ultimate Skills” usually have a fairly long cooldown of around 15 minutes. However, with the submachine gun Midas, these skills can be used much more frequently. As a result, agents in the Dark Zone go rogue and then barricade themselves with their Signature Skills. They sit with high skill power values in their healing stations and shoot everything that comes into their view.

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The developers react quickly

In the reddit forum, there was a unanimous demand from users that this weapon needs to be revised, or nerfed. Otherwise, it would be as if one could constantly use the super in Destiny. This makes it the best weapon in The Division.

Ubisoft’s Natchai Stappers responded directly in the reddit forum:

Thank you for the report, the team is working on a fix for this.

This quick and direct response from the developers is highly appreciated in the community. One could thus expect a swift bug fix. And it followed immediately:

As the Community Developer Yannick announced in the ubi forum, the talent “Trained” has already been deactivated! It will still be visible, but it has lost its effect. This talent will be replaced in a later update.

The changelog also reveals that adjustments have been made to experience points as well as item and currency drop rates.


In this article, we have compiled how crafting works.

Source(s): reddit.com, forums.ubi.com
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