In The Division, the next survey to improve the MMO shooter is live. How useful are the current skills?
In The Division, you can customize your agents with various skills. These can be assigned to the Medical, Tech, and Security wings and grant you specific bonuses in combat.
Additionally, there are three individual skills that, while rarely used, can provide a significant advantage in combat.
Especially in the endgame, some skills are more useful than others. There is a significant imbalance here. Massive is aware of this. As community developer Yannick Banchereau recently mentioned, it is no secret that only a few provide real benefits in the endgame, such as First Aid, the Pulse, or the Turret.
The community is asked – Which skills are useful?
The developers want to address this problem in the future, likely already in Update 1.4. However, before making hasty decisions, they want to take the time to survey the community about what they think of each individual skill and its mods.
To do this, they have developed a short survey where you can rate the usefulness of each skill mod. You have the choice between:
- Always: This skill is a must, no matter what
- Often: The skill is good in some cases
- Rarely: I only use the skill when forced to
- Never: The skill is useless
You can access the survey here.
Additionally, a thread has been set up in the Ubi forum where you can discuss the skills – in English.
The survey is also in English. To assist with filling it out, we present in this article all skill mods in The Division along with their English terms. Here you can also see what they do exactly.
Will you participate in the survey?

