The Division: Endlich mehr Platz im Rucksack! – Patch-Notes PTS 3

The Division: Endlich mehr Platz im Rucksack! – Patch-Notes PTS 3

In The Division, the patch notes for PTS Phase 3 of Update 1.6.1 have been released. The backpack capacity will be expanded.

For a few weeks now, PC agents have been able to test Update 1.6.1 on the public test servers, the PTS. In addition to numerous bug fixes, this update brings the long-awaited loadouts feature, allowing agents to save their builds and switch between them with minimal effort.

This morning, after a short maintenance period, the third phase of the PTS started. The patch notes for it were published this afternoon.

Every backpack gets 120 inventory slots

The developers state that they have received a lot of feedback regarding loadouts recently. One criticism was mentioned particularly often: The low inventory capacity of the backpack. If you want to switch between loadouts, you must always carry the corresponding items with you. If they are stored in the stash, they cannot be equipped.

Therefore, Massive has been looking for ways to increase inventory. According to the patch notes, this will be the solution:

  • The backpack capacity will no longer be generated randomly (for high-end, exotics, and gear sets); instead, backpacks will have a fixed inventory size of 110 slots (+10 when all base of operations perks are unlocked). In total, backpacks will have 120 slots. This change is retroactive.
    division-agenten-deckung

Update 1.6.1 is expected to go live in May. Until then, PC agents still have time to thoroughly test this change on the PTS so that Massive can address potential bugs in a timely manner.

NinjaBike and Bug Fixes

The second important point in the patch notes is that Massive has removed the exotic NinjaBike Backpack from the loot pool. This means that starting from 1.6.1, this item can no longer drop for you. For months, NinjaBike was considered the worst exotic in the game, as the talent became nearly useless with 1.6. We discussed this measure by Massive to remove NinjaBike in more detail yesterday.

Furthermore, several bug fixes are listed in the patch notes. For example, you could still be revived by the Agile talent if you died during a “cover to cover” movement. This has now been fixed. You can find the complete patch notes here.


All information about loadouts, what is possible with them and what is not, can be found here.

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