In the MMO shooter The Division, new exploits and farming spots keep appearing. The spot at the Russian consulate requires exploiter energy.
At the beginning, it was still quite innocent: For the Bullet King in The Division, one didn’t need a lot of “exploiter” energy. It was enough to kill him, let his group survive, and then one could farm him.

Now the Division players have tasted blood and are constantly looking for new farming spots where they can effectively gather loot. For this, they also glitch through barriers or use other tricks that clearly lean towards exploiting.
Sites like ours find themselves in a difficult position: These “farming spots” are clearly not intended by the game. Some of our readers demand that we shouldn’t report on them at all. On the other hand, these spots are known within the English-speaking community and are being shared and discussed. They also appear in comments on our articles. There is clearly a strong desire to read about such exploits.
On the other hand, players who reject such exploits get upset when they are discussed. They demand that gaming sites should stay out of it.

Community absorbs new exploit farming spots
But the spots spread incredibly fast and reports about them get a lot of attention.
The “latest hot thing” is a video from Division YouTuber MarcoStyles which gained already 180,000 views within a day. He describes a farming spot that can only be fully exploited with a relatively complex glitch, in the “Russian consulate.” MarcoStyles was someone who specialized in Division early on, was featured by Massive, invited, and actively promoted.
At the Russian consulate, players can glitch through a grid thanks to a mobile barrier that they can feel their way along and thus play the mission “from outside in.” A relatively complex exploit with different stages. You can see him in the video and follow when someone stops, when someone runs outside, and how it works:
It is currently assumed that these “exploits” will all be closed by Massive relatively soon. They are slowly turning into spots where exploiters may face consequences from the developers.
What do you think about such exploits? And how would you like us to handle them?