The Division: Patch war fehlerhaft – Das hätte er eigentlich bringen sollen

The Division: Patch war fehlerhaft – Das hätte er eigentlich bringen sollen

In The Division there were issues with today’s patch, which was supposed to be available after maintenance.

division-agent-grimmig

Today, during the long maintenance, several bugs were supposed to be fixed and the “Clear Skies” challenge mode was to be activated. A patch from Massive was already ready. However, there seemed to be issues, and the developers now have to pull the emergency brake: No patch today, so no bug fixes and no “Clear Skies” on Challenging!

No Challenge Mode of “Clear Skies” on June 2nd

For this reason, the maintenance that was scheduled until 1 PM has been unexpectedly shortened, so agents can play again at 12 PM. Accordingly, the weekly situation report, the State of the Game, was also unexpectedly short, which was this time led by Community Developer Yannick Banchereau – and not by Hamish Bode.

He explains that a lot was supposed to change in The Division today. However, there were issues with the patch, which means that all game changes must be postponed.

The following changes were supposed to come today:

  • Activation of “Clear Skies” on Challenging: The patch was also supposed to include several bug fixes for this raid, which is why the new difficulty level cannot simply be unlocked.
  • Reset of daily high-value targets: If you are currently in a friend’s squad, and they take a HVT mission and you complete it together, that mission will appear as completed for you – even if it is actually supposed to be completed on future days. The fix for this is ready, but it cannot be implemented today.
    division-High Value Targets_250892
  • DZ06 Teleport: If you enter a specific spot in the DZ06 underground, you will be teleported to a checkpoint. This bug is basically already fixed. It just cannot be made available today.

All of this is now postponed. We can expect unscheduled maintenance and a server downtime in the near future during which the changes will come. However, these will likely not take place today.

division-heli

The developers apologize profusely and emphasize that the patch must be “perfect” so that the player experience is not unnecessarily impacted.

More info from the State of the Game:

  • The challenge mode of Clear Skies is supposed to be a completely new experience. Massive is curious who will conquer this challenge first. Without highly leveled agents, however, one cannot master the mission.
  • The problem with the user interface is now solved for PC and PS4. The fix for Xbox One is also ready, but they do not yet know when it can be made available.
  • The agents now spend twice as much time in the open world as before the update. The high-value targets are well received. By the way, it is intentional that these mostly drop parts of the “Lone Wolf” set.
  • Since the update, Massive has noticed significant improvements in the “overall balance”. Further data is being collected before detailed weapon balance changes are made. Here, they want to proceed in such a way that not only the weapon types are adjusted broadly but also the weapons individually.
  • Another statistic on seizing loot on the ropes in the Dark Zone: On average, 7% of all pickups are sabotaged. Only 3% of those are successful. And only 20% of the successful agents have escaped with the loot alive.
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