In The Division, there will be 40 unlockable perks that allow you to level up your character. We list them all.
The upcoming MMO shooter from Ubisoft will feature 40 unlockable perks. Unlike skills and talents, perks are permanently available once unlocked. These are essentially passive advantages. You do not need to adjust and equip them individually every time. Consequently, an agent of a higher level will always have advantages over an agent of a lower level.
Most perks increase the “comfort of players”; for example, experienced agents can carry not just 6 contaminated items simultaneously, but 9.
You unlock perks by completing missions and upgrading the wings in your operations base. So far, no perks have been tested in the alpha or closed beta. In total, there will be 40 perks: 13 in medicine, 12 in technology, and 15 in security.
The perks in the medicine tree of The Division:
- Medkits (3x): Expands the medkit inventory by one slot (starting at 2, max: 5).
- Protective Measures (3x): Increases virus protection by 1 (this allows you to enter areas of higher contamination. Without these perks, you would eventually die in these areas).
- Canned Food: Increases the duration of canned food by ten seconds (canned food increases your healing).
- Supplier: Once per hour, you can collect canned food, energy bars, water, and soda at the base.
- Contamination Intel: Reveals all contaminated areas on the map.
- Hazardous Materials: Expands the dark zone inventory by one slot.
- Rigger: Once per hour, you can gather “fabrics”, a crafting material, in the medical wing.
- Credit: Increases credit income by ten percent.
- Talents: Opens an additional talent slot.
These passive traits are available in the technology tree
- Inventory: Your inventory is expanded by 10 slots.
- Hazardous Materials: Expands the dark zone inventory by another slot (see medicine tree).
- Division Tech Materials: Transforms division tech crafting materials into other materials at the crafting station.
- Engineer: Once per hour, you can gather another crafting material, “electronics”, in the tech wing.
- Soda: Increases the effect duration by 10 seconds (reduces skill cooldown time by 30%).
- Water: Increases the effect duration by 10 seconds (increases damage dealt to enemies).
- Craftsman: Once per hour, you can gather a crafting material in the tech wing called “tools”.
- Energy Bar: Increases the effect duration by 5 seconds (heals all negative status effects and protects against further effects for 5 seconds; with this perk, it is 10 seconds).
- Resource Assessment: Reveals all division tech crafting nodes on the dark zone map.
- Stat Switch: Allows the swapping of item stats at the recalibration station. (What exactly this is, is still unknown. However, it should be useful for endgame, probably to reroll rolls).
- Dark Zone Funds: Increases the loot from dark zone currency by 10%.
- Stash: Expands storage by 10 slots.
All perks in the security tree:
- Experienced Agent: Increases XP from all activities by 10% (best unlocked early in the game).
- Grenades: An additional slot for grenades.
- Advanced Weaponry: Unlocks a vendor for advanced weapons in the security wing.
- Combat Veteran: Increases XP gain from awards by 25 percent.
- Hazardous Materials: Expands the dark zone inventory by another slot (see above).
- Black Market Vendor: Unlocks purchases with dark zone currency in the operations base.
- Clothes Vendor: In the operations base, you will find a clothing vendor.
- Explosive Bullets: Increases the duration of explosive rounds by 10 seconds.
- Gunsmith: Allows you to gather weapon parts (crafting materials) in the security wing once per hour.
- Scavenger: Collects items from the scavenger box in the security wing once per hour.
- Incendiary Bullets: Increases the duration of incendiary bullets by 10 seconds.
- Special Ammo: Collects incendiary and explosive ammo in the supply line once per hour.
- Shooting Range: Increases accuracy at greater distances.
- Intel Discovery: Reveals all collectibles in a zone when all side missions and encounters have been completed.
- Collector: Increases the loot rate by 15%.
You can also admire all perks in the following video:
Perhaps in the upcoming open beta, one or another perk will be available.
