This PvE build from The Division 2 won’t let you down and delivers enough damage, healing, and armor to take down even the meanest foes. Even when you’re out there alone.
The Division 2 places players in a vulnerable world on the brink of collapse. To save the state of order and still have some fun, a good all-around build helps.
With the build presented here, you have enough damage, healing, and strong skills to show every bandit in the city their limitations. It doesn’t matter if you’re playing solo or in a team.
Technician Build with Solid Damage and Armor
What kind of build is this? The all-around build is based on the strengths of the Technician specialization and utilizes their special bonuses.
- Specialization: Technician
- +10 % skill damage
- +50 % skill power
- Own destroyed/expired skills return 20 % armor
- Good values for the build
- 450,000 armor
- 60,000 health
- 3,000 skill power
This stable equipment combo was introduced by the Division YouTuber “NothingButSkillz” and, in his words, combines the best of all worlds.
You deal solid damage with your weapons, have a lot of armor, and have skills that regularly cause a fireworks of chaos in enemy ranks.

Which weapons and weapon talents should I use? “NothingButSkillz” relies entirely on his primary weapon for this build. A rifle is used, while the secondary and side weapon only provide a passive holster talent.
- Primary Weapon: M4 Police Version
- Active Talent: Sadist
- Handling Talent: Allegro
- Equipment Talent: Rooted
- Secondary Weapon: Nemesis
- Holster Talent: Can enhance headshot hits
- Side Weapon: No specifications
The M4 delivers 18,900 damage per hit and quickly and reliably takes down elite enemies. With the Nemesis in the holster, headshot damage is increased and “Rooted” gives you a lot of extra damage for your skills while in cover.
The talent “Sadist” causes opponents to bleed and also increases damage to these injured foes. As bleeding is now buffed through “damage against elite enemies”, hardly any opponent stands for long.

Gila Guard provides exactly the attributes you need
How is the armor composed? For the build, “NothingButSkillz” hardly utilizes the benefits of brand bonuses and primarily uses “Gila Guard”. The indicated values are approximate guidelines. More is always better, but even with less, the build works well.
- Mask: Gila Guard
- Damage against elite enemies: 40 %
- Skill Power: 200
- 1x yellow mod slot
- Chest: Gila Guard
- Armor: 5 %
- Armor: 35,000
- Skill Power: 300
- Active Talent: Bloodsucker
- 2x blue mod slots
- 1x yellow mod slot
- Holster: Fenris Group
- Skill Power: 600
- Health: 15,000
- Passive Talent: Devastating
- Backpack: Gila Guard
- Armor: 20,000
- Armor: 10 %
- Weapon Damage: 5 %
- Active Talent: On the Ropes
- Passive Talent: Hardened
- 1x blue mod slot
- 1x yellow mod slot
- Gloves: Gila Guard
- Health: 5,000
- Assault Rifle Damage: 10 %
- Active Talent: Compensated
- 1x yellow mod slot
- Knees: Gila Guard
- Armor: 10 %
- Passive Talent: Ruthless
- 2x blue mod slots
To take the extra weapon damage for the rifle, “NothingButSkillz” opts for a Fenris holster but relies only on Gila Guard armor otherwise. This brand often comes with blue attributes, which are particularly important in the build.
Which armor mods should I use? Stuff the blue mod slots full of additional armor to push your armor value even higher. In the yellow slots, put skill power for your deployed skills to reach the maximum of 3,000 and thus be able to use every skill mod.
Skills Provide Healing and Damage
Which skills are recommended? To keep enemies at bay and regularly utilize Technician healing, you can use the Cluster Mines and the Stinger Drone.
- Cluster Seekermines
- 2x mod for skill speed
- 1x mod for damage
- Stinger Drone
- 1x mod for charges
- 1x mod for duration
- 1x mod for damage
What are the strengths of the build? The setup provides balanced values and performs well both solo and in a team.
You can confront waves of enemies directly without immediately having to worry that a well-placed rocket launch from a motivated bandit will take you down.
What about the weaknesses? However, you should always have an escape plan with this build, as you cannot heal yourself directly.
How do I play the build? The build plays quite simply and hardly requires you to adopt any specific behaviors.
Make sure that you buff your armor with the bonus from the talent “Bloodsucker” and remember to regularly deploy the cluster mines for a healing boost.
If you find yourself in trouble, throw the Stinger Hive at the pushing enemies to give yourself enough time to find an escape or to send out the next round of cluster mines. The talent “On the Ropes” boosts your attack until one of the skills is ready to use again.
Also Strong as an LMG Build, but the Talents Must Fit
What other options are there? If the build gives you too little security, take the Reviver Drone.
On the mask, you can also use a suitable talent to strengthen your playstyle. “NothingButSkillz” uses the named item “Nightstalker”, which, however, provides him with no benefits.
With the weapon, you also have free hands. “Sadist” works well, but it can also be another talent that regularly triggers status changes. The “Fire Devil” is currently one of the popular assault rifles and would also fit here, just like a good LMG with suitable talents.
What do you think of the hybrid build? Are you going solo with something quite similar or do you prefer to deal even more damage or seek more safety?



