The Division 2: Update 3.1 is coming and fixes the problem that is currently annoying everyone

The Division 2: Update 3.1 is coming and fixes the problem that is currently annoying everyone

In the State of the Game on May 29th, the focus was primarily on the AI issues that many players in The Division 2 are currently facing. This is intended to be fixed in Title Update 3.1, which is set to be released next week. We summarize the most important information for you.

Is there already a date? In the stream, the developers only revealed that the new patch is expected to be released next week. There is no exact date yet. What is certain is that the update will not be released on Thursday, as that is a holiday in Sweden.

What will be fixed? In addition to several other changes, the patch primarily addresses the AI, which has been acting erratically since Title Update 3. Massive also provided some more details about the problems.

Developers respond: “We don’t like that this is happening”

This is what Massive says about the faulty AI: The problems that have arisen since the update are due to one or two minor bugs. These trigger a chain reaction. They also specifically addressed some of the biggest issues with the AI.

  • The NPCs currently have difficulties with pathfinding, leading to aimless wandering that many players have criticized.
  • The movement speed of the enemies can be far too high in certain situations, even though they are not sprinting.
  • Many also criticize that the enemies are significantly more aggressive and rush directly at the players, engaging in close combat.
  • However, this is not due to the aggressiveness of the AI. Instead, the AI tries to get behind the player, but chooses strange paths that it shouldn’t.

In response to the many critical voices from fans, the developers also stated that they are indeed listening to the players. They themselves are not satisfied with the situation either. Now they hope that this will change with the next update.

The PvP damaging armor bug is also supposed to be fixed in Update 3.1.

Loot, Skills, and Build Diversity will be addressed with Title Update 4

What about the other problems? Currently, the overall mood is low. The Division 2 is struggling, according to many fans, with several issues.

  • There is criticism of the loot, which is deemed too worthless and requiring too much grind.
  • Since release, the skills have been criticized as often being too weak, unusable, and barely influencing gameplay.
  • The perhaps biggest criticism is the build diversity, which is currently almost non-existent. For nearly all situations, DPS sets are the best option, even in the raid, which poses the biggest challenge.
  • Additionally, there are issues with the communication between the client (game) and server, which exacerbates everything further.
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They are aware of all these problems and are already working on solutions. After Title Update 3.1, they will go into more detail. Massive assures that they are collecting fan feedback and are working tirelessly on the fixes.

However, this often takes time. They are also working on game balance, many adjustments, and upcoming innovations, such as the fourth specialization.

More information from the stream:

  • The weekly maintenance will take place this week on Friday from 9:30 to 12:30, as Thursday is a holiday.
  • During this, an issue with player search in secret missions will be resolved.
  • As soon as the exact patch notes are known, we will keep you updated as always.
  • The raid and other topics will be discussed later; currently, the fixes take priority.

As soon as the recording of the State of the Game is uploaded, we will embed it in the article.

What do you think about the information? Is the developers’ response sufficient for you?

Or would you have preferred to hear more about the raid? You can read the developers’ last statement on that here:

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